Lazarus Resources/ko

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Resource files contain data which should be compiled into the executable file. That data could consist of images, string tables, version info, ... even a Windows XP manifest and forms. This includes data that the programmer can retrieve in his code (accessing them as files). Using resources can be handy if you want to distribute self-contained executables.

Before FPC 2.4 it was not possible to use "normal" resource files (*.res) in Lazarus because they were Win32 specific. Please see #Lazarus resources below.

Normal resources are now recommended for current FPC (including all recent Lazarus versions). Please see #FPC resources below.

라자루스 리소스


Warning: 라자루스 1.4버전 부터 윈도우 리소스 사용방식이 변경 되었습니다. :참조: Lazarus_1.4.0_release_notes

In order to use your files as Lazarus resources, you had to recreate them with lazres. Lazres can be found in the "Tools" directory (C:\Lazarus\Tools\ - you first have to compile the lazres.lpi project) of your Lazarus installation folder.

Then you can compile Lazarus resource files (*.lrs) via the command line. The syntax for lazres is:

lazres <리소스 파일이름> <포함시킬 리소스파일명(파일1 파일2 파일3 ...)>


lazres mylazarusresource.lrs image.jpg

To use a Lazarus resource file in your project, include the file with the $I compiler directive in the initialization section of your unit.

You can access the data in the resources directly or with the LoadFromLazarusResource method of the variables which will hold the file contents afterwards. LoadFromLazarusResource requires a string parameter that indicates which object should be loaded from the resource file.


uses ...LResources...;
procedure exampleproc;
  Image: TImage
  Image := TImage.Create;
  Image.Picture.LoadFromLazarusResource('image'); // note that there is no need for the extension
  {$I mylazarusresource.lrs}

This code includes the file mylazarusresource.lrs into the project. In the procedure exampleproc an icon object is created and loaded from the object "image" out of the resource. The file which was compiled into the resource was probably named image.jpg.

Every class that is derived from TGraphic contains the LoadFromLazarusResource procedure.

라자루스 리소스 폼 파일

Lazarus generates .LRS files from .LFM form files.

When a LRS form file is missing, FPC reports the following error: ERROR: unit1.pas(193,4) Fatal: Can't open include file "unit1.lrs"

To solve it you can either:

  • use lazres: c:\lazarus\tools\lazres.exe unit1.lrs unit1.lfm
  • (easier): make a trivial change in the form design, revert it and save the form; this will recreate the .lrs file without needing to run lazres.

lrs에서 원데이터 추출하는 방법

You can retrieve the data of the resource with:

uses ...LResources...;
procedure TForm1.FormCreate(Sender: TObject);
  r: TLResource;
  Data: String;
  if r=nil then raise Exception.Create('resource datafile1 is missing');
  Data:=r.Value; something with the data...

FPC 리소스

FPC 2.4에서 기본적으로 사용할 수 있습니다.기본적으로 .rc (resource script) 또는.res (compiled resource) 파일을 당신의 프로젝트에 포함 시킬수 있습니다. To turn a .rc script used in the sources into a binary resource (.res file), FPC runs the appropriate external resource compiler (windres or GoRC). Therefore that resource compiler needs to be installed and present in the PATH environment variable. 더자세히는 다음을 참고: FPC 프로그래머 가이드 챕터13 "윈도우에서 리소스 사용하기"

To simplify the compiling process, it is possible to use only the compiled resources in the .res files. You can precompile the resources by any available resource compiler - windres (available both on unixes and windows), GoRC (windows only), Microsoft resource compiler (rc.exe included in Visual Studio), Borland resource compiler (brcc32.exe included in Delphi, C++ Builder or Rad Studio products) or any other.


  • {$R filename.rc} to compile a resource script and include the resulting resource file or
  • {$R filename.res} directive to include a compiled resource file

into the executable.

FPC RTL provides both low-level functions as well as high-level classes to access resources.

The low-level functions are:

  • EnumResourceTypes
  • EnumResourceNames
  • EnumResourceLanguages
  • FindResource
  • FindResourceEx
  • LoadResource
  • SizeofResource
  • LockResource
  • UnlockResource
  • FreeResource

They are compatible with the Windows API functions: [1]

The main class used to work with resources is TResourceStream. LCL uses it to load embedded bitmaps, icons and form streams. Look at TGraphic.LoadFromResourceID or TIcon.LoadFromResourceHandle to see how it is used inside LCL.

개발프로그램에 리소스 파일 추가

Let's review the situation when you need to store some data inside your executable and during the program run you want to extract this data from it.

First we need to tell the compiler what files to include in the resource. We do this in a .rc (resource script) file: mydata.rc file:

MYDATA         RCDATA "mydata.dat"

Here MYDATA is the resource name, RCDATA is the type of resource (look here for explanation of possible types) and "mydata.dat" is your data file.

다음처럼 리소스 파일을 당신의 프로젝트에 포함 시킬수 있습니다.:

program mydata;
{$R mydata.rc}
Behind the scenes, the FPC compiler actually instructs the resource compiler distributed with FPC to follow the .rc script to compile your data files into a binary .res resource file. The linker will then include this into the executable. Though this is transparent to the programmer, you can, if you want to, create your own .res file with e.g. the Borland resource compiler. Instead of using
{$R mydata.rc}
you'd use
{$R mydata.res}

Checking you have windres

On Linux/OSX, you might need to make sure you have the windres resource compiler, which is provided by the mingw32 tools. E.g. on Debian you could run:

aptitude install mingw32-binutils
# this installs e.g. /usr/bin/i586-mingw32msvc-windres
# but FPC expects just windres, so:
ln -s /usr/bin/i586-mingw32msvc-windres /usr/bin/windres
# alternatively (and probably more "official") use -FCi586-mingw32msvc-windres in your calls to fpc or
# add -FCi586-mingw32msvc-windres to your fpc.cfg

On Windows, windres and the gorc resource compiler should be provided by the FPC and Lazarus installers.

개발시 리소스들을 사용하는 방법

Now let's extract the stored resource into a file, e.g. mydata.dat:

program mydata;
  SysUtils, Windows {needed for RT_RCDATA, could be omitted};
{$R mydata.res}
  S: TResourceStream;
  F: TFileStream;
  // create a resource stream which points to our resource
  S := TResourceStream.Create(HInstance, 'MYDATA', RT_RCDATA);
  // Replace RT_RCDATA with ??? with what?
  // Please ensure you write the enclosing apostrophes around MYDATA, 
  // otherwise no data will be extracted.
    // create a file mydata.dat in the application directory
    F := TFileStream.Create(ExtractFilePath(ParamStr(0)) + 'mydata.dat', fmCreate); 
      F.CopyFrom(S, S.Size); // copy data from the resource stream to file stream
      F.Free; // destroy the file stream
    S.Free; // destroy the resource stream

많은 클래스(최신 개발버전에서는) FPC 리소스 로딩을 지원합니다. 예를들면,

procedure exampleproc;
  Image: TImage
  Image := TImage.Create;
  Image.Picture.LoadFromResourceName(HInstance,'image'); // 확장자가 없는것에 주의