macOS Application Dock Menu

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Revision as of 11:44, 2 March 2021 by Trev (talk | contribs) (Add Overview)
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This article applies to macOS only.

See also: Multiplatform Programming Guide

English (en)

Overview

Mac OS X v10.1 (Puma) added the ability to add custom menu items to an application's dock icon. Dock items like Options, Show All Windows, Hide ands Quit are provided automatically by the dock, so all we need to do is add our custom items. By adding menu items to your application's dock icon, you can provide the user with quick access to commonly used features.

Another possibility is modifying the application's dock menu while the application is running to produce a dynamic menu with, for example, a status update. This is easily done by not assigning an action selector when creating the menu item. This also greys out the menu item so that it cannot be selected. There is an example included in the example code below.

Example code

unit Unit1;

{$mode objfpc}{$H+}
{$modeswitch objectivec1}

interface

uses
  Classes, SysUtils, Forms, Controls, Graphics, Dialogs, StdCtrls, ExtCtrls,
  CocoaAll;

type

  { TForm1 }

  TForm1 = class(TForm)
    Button1: TButton;
    procedure Button1Click(Sender: TObject);
    procedure FormClose(Sender: TObject; var CloseAction: TCloseAction);
    procedure FormCreate(Sender: TObject);
  private

  public

  end;

  TMyAppDelegate = objcclass(NSObject)
    private

    public
      function applicationDockMenu (sender: NSApplication): NSMenu;
        message 'applicationDockMenu:';
      procedure menuItemHello1;
        message 'menuItemHello1';
      procedure menuItemHello2;
        message 'menuItemHello2';
    end;

var
  Form1: TForm1;
  myAppDelegate: TMyAppDelegate;

implementation

{$R *.lfm}

{ TForm1 }

procedure TMyAppDelegate.menuItemHello1;
begin
  NSLog(NSStr('hello menu item 1'));
end;

procedure TMyAppDelegate.menuItemHello2;
begin
  NSLog(NSStr('hello menu item 2'));
end;

function TMyAppDelegate.applicationDockMenu(sender: NSApplication): NSMenu;
var
  aSel, bSel: SEL;
  myMenu: NSMenu;
  myMenuItem0: NSMenuItem;
  myMenuItem1: NSMenuItem;
  myMenuItem2: NSMenuItem;
begin
  NSLog(NSStr('dock menu'));

  aSel := ObjCSelector(TMyAppDelegate.menuItemHello1);
  bSel := ObjCSelector(TMyAppDelegate.menuItemHello2);

  myMenu := NSMenu.alloc.init.autorelease;
  myMenuItem0 := NSMenuItem.alloc.initWithTitle_action_keyEquivalent(NSStr('My Dock Menu'), Nil, NSStr('')).autorelease;
  myMenuItem1 := NSMenuItem.alloc.initWithTitle_action_keyEquivalent(NSStr('Hello Item 1'), aSel, NSStr('')).autorelease;
  myMenuItem2 := NSMenuItem.alloc.initWithTitle_action_keyEquivalent(NSStr('Hello Item 2'), bSel, NSStr('')).autorelease;
  myMenu.addItem(myMenuItem0);
  myMenu.addItem(myMenuItem1);
  myMenu.addItem(myMenuItem2);
  Result := myMenu;
end;

procedure TForm1.Button1Click(Sender: TObject);
begin
  NSLog(NSStr('Closing'));
  Close;
end;

procedure TForm1.FormClose(Sender: TObject; var CloseAction: TCloseAction);
begin
  NSLog(NSStr('Leaving...'));

  if(NSApp.isActive) then
    begin
      NSLog(NSStr('exiting'));
      exit;
    end
  else
    // needed if any part of form is occluded or does not quit
    // until dock icon clicked when quitting via dock menu
    begin
      NSLog(NSStr('activating'));
      Application.BringToFront;
      CloseAction := TCloseAction.caFree;
    end;
end;

procedure TForm1.FormCreate(Sender: TObject);
begin
  // NSApp
  // - The global variable for the shared application instance.
  // NSApplication.sharedApplication
  // - Returns the application instance, creating it if it doesn’t exist yet.
  NSApp := NSApplication.sharedApplication;
  NSApp.setDelegate(myAppDelegate);
end;

Initialization
  myAppDelegate := TMyAppDelegate.alloc.init;

Finalization
  myAppDelegate.Release;
end.


See also

External links