Difference between revisions of "GraphicTest"

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Line 7: Line 7:
 
* compiler optimizations
 
* compiler optimizations
 
* operating system
 
* operating system
* display color depth
 
 
* used GUI toolkit
 
* used GUI toolkit
 
* vertical sync and max FPS limit
 
* vertical sync and max FPS limit
 
+
* display color depth (default 32-bit)
 +
* resolution of image (default 320x240)
  
 
In some methods it is necessary to do swapping B a R component of color in some platforms which results to better/worst test score.
 
In some methods it is necessary to do swapping B a R component of color in some platforms which results to better/worst test score.

Revision as of 20:53, 25 November 2012

Introduction

GraphicTest is simple program which measure FPS of various direct drawing methods. Aim is to determine fastest method how to copy custom off screen bitmap to visible area on screen.

Listed benchmarks results are dependent on:

  • computer hardware
  • compiler optimizations
  • operating system
  • used GUI toolkit
  • vertical sync and max FPS limit
  • display color depth (default 32-bit)
  • resolution of image (default 320x240)

In some methods it is necessary to do swapping B a R component of color in some platforms which results to better/worst test score.

Test 1

Hardware: AMD Turion X2 1,8 GHz, 2 GB RAM, HD2400

OS: Ubuntu 12.10, GNU/Linux kernel 3.5.0 i686, Gtk2

Method FPS Frame duration [ms]
TBitmap.Canvas.Pixels 1 1031.7
TBitmap.Canvas.Pixels Update locking 3.2 308.1
TLazIntfImage.Colors copy 54.3 18.4
TLazIntfImage.Colors no copy 64.4 15.5
TBitmap.RawImage.Data 102.2 9.8
TBitmap.RawImage.Data PaintBox 102.5 9.8
TBitmap.RawImage.Data Move 116 8.6
TBGRABitmap PaintBox 123.1 8.1
TGR32Image 68.5 14.6
OpenGL 56.7 17.6
OpenGL PBO 152.4 6.6
Dummy 38166.3 0

Test 2

Hardware: AMD Turion X2 1,8 GHz, 2 GB RAM, HD2400

OS: Ubuntu 12.10, GNU/Linux kernel 3.5.0 i686, Qt4

Method FPS Frame duration [ms]
TBitmap.Canvas.Pixels 3.2 312.8
TBitmap.Canvas.Pixels Update locking 4.3 232.3
TLazIntfImage.Colors copy 80.1 12.5
TLazIntfImage.Colors no copy 85.1 11.7
TBitmap.RawImage.Data 223.4 4.5
TBitmap.RawImage.Data PaintBox 225.9 4.4
TBitmap.RawImage.Data Move 276.9 3.6
TBGRABitmap PaintBox 112.5 8.9
Dummy 489.6 2

Test 3

Hardware: Intel Celeron CPU 2.66 GHz, 1.50 GB RAM, NVIDIA GeForce 6200.

OS: Windows 7 x86.

Method FPS Duration
TBitmap.Canvas.Pixels 1.44 694.82
TBitmap.Canvas.Pixels Update locking 7.81 128.07
TLazIntfImage.Colors copy 96.6 10.35
TLazIntfImage.Colors no copy 96.7 10.34
TBitmap.RawImage.Data 462 2.16
TBitmap.RawImage.Data PaintBox 482 2.07
TBGRABitmap PaintBox 369 2.70
OpenGL 60.2 16.61
OpenGL PBO 60.1 16.63

Conclusion the faster method (less duration in ms) with highest fps:

1) Bitmap.RawImage.Data PaintBox

2) TBitmap.RawImage.Data

3) TBGRABitmap PaintBox

Test 4

Hardware: AMD Sempron 1,6 GHz, 1 GB DDR, NVIDIA GeForce FX 5200

OS: Windows XP SP3


Method FPS Frame duration [ms]
TBitmap.Canvas.Pixels 3,7 267,6
TBitmap.Canvas.Pixels Update locking 12,7 78,6
TLazIntfImage.Colors copy 76,2 13,1
TLazIntfImage.Colors no copy 85,9 11,6
TBitmap.RawImage.Data 205 4,9
TBitmap.RawImage.Data PaintBox 295,3 3,4
TBitmap.RawImage.Data Move 241,3 4,1
TBGRABitmap PaintBox 343,7 2,9
TGR32Image 320,8 3,1
OpenGL 7,1 141,5
OpenGL PBO 6,5 154,6
Dummy 88110 0


Download

Application can be downloaded from svn repository:

svn checkout http://svn.zdechov.net/svn/PascalClassLibrary/GraphicTest/

See also