Difference between revisions of "Reference: MSEgui/TFont"
From Free Pascal wiki
Jump to navigationJump to searchMichaelEbner (talk | contribs) (→Colors) |
MichaelEbner (talk | contribs) |
||
Line 32: | Line 32: | ||
[[Image:msegui_font_gloss_shadow.png]] | [[Image:msegui_font_gloss_shadow.png]] | ||
− | |||
<syntaxhighlight> | <syntaxhighlight> | ||
− | property | + | property Shadow_Solor: colorty default cl_none; |
− | property | + | property Shadow_ShiftX: integer default 1; |
− | property | + | property Shadow_ShiftY: integer default 1; |
− | property | + | property Gloss_Color: colorty cl_none; |
− | property | + | property Gloss_ShiftX: integer -1; |
− | property | + | property Gloss_ShiftY: integer -1; |
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 09:26, 15 December 2015
TFont
work in progress
The font of text. Ancestor of classes like TWidgetFont;
Reference
Hierarchy
- TObject
- TPersistent
- TVirtualPersistent
- TNullInterfacedPersistent
- TLinkedPersistent
- TLinkedOptionalPersistent
- TFont
Properties
Colors
You can specify the Color of the text and it's background color. If you can select text on the widget (for example at TMemoEdit), you can also sepcify the Color of the selected text and it's background color.
Gloss and Shadow
Gloss and shadow both duplicate the character and move the copy the specified number of pixels. By default gloss is left and over the original character, and shadow is right and below it. If you habe both, gloss and shadow, the "layer" of gloss is over the layer of shadow.
property Shadow_Solor: colorty default cl_none;
property Shadow_ShiftX: integer default 1;
property Shadow_ShiftY: integer default 1;
property Gloss_Color: colorty cl_none;
property Gloss_ShiftX: integer -1;
property Gloss_ShiftY: integer -1;
Methods
Events
known issues
issues of the class
issues of this documentation
Feel free to add your points here.