User contributions
From Free Pascal wiki
Jump to navigationJump to search- 07:47, 28 January 2023 diff hist +97 Components and Code examples →Packages/Programs for FPC/Lazarus (not hosted here): Improve Castle Game Engine description, based on our latest tagline on https://castle-engine.io/
- 03:10, 20 September 2022 diff hist -16 Castle Game Engine →External links: Update CGE links current
- 03:36, 30 June 2022 diff hist -1 Games →Games: Fix "Unholy Society" data - it is not open source current
- 03:35, 30 June 2022 diff hist +293 Games →Games: Remove old "Darkest before the dawn", add "Unholy Society", update "Escape from the Universe" links
- 05:24, 30 January 2022 diff hist -38 Developing with Graphics Updated CGE link
- 04:28, 30 January 2022 diff hist +217 User:Michalis Update my info current
- 04:25, 30 January 2022 diff hist +539 Choosing a Game Engine →Acknowledgement: Clarify I edited CGE section current
- 04:17, 30 January 2022 diff hist -546 Choosing a Game Engine →Castle Game Engine: Updated the Castle Game Engine description -- we're really not a "game framework", we're a game engine, with a visual editor too :)
- 04:09, 30 January 2022 diff hist -64 Castle Game Engine Update links, CGE wiki has moved to new pages in AsciiDoctor
- 04:28, 27 November 2021 diff hist +7 Game Engine →Game Engines: Castle Game Engine is now for Delphi too
- 13:00, 9 March 2021 diff hist +777 Choosing a Game Engine Mention CGE improvements in version 7, we have visual editor and you can create new games easily
- 22:57, 22 February 2021 diff hist +896 Castle Game Engine Reflect features of Castle Game Engine 7.0, more screenshots, updated youtube link
- 22:42, 22 February 2021 diff hist +52 N File:castle game engine third person camera.png Castle Game Engine - 3rd-person camera current
- 22:42, 22 February 2021 diff hist +76 N File:castle game engine strategy game.png Castle Game Engine - strategy game, using Tiled to design maps current
- 22:41, 22 February 2021 diff hist +62 N File:castle game engine scene outlines.png Castle Game Engine - glTF 3D scene with outlines current
- 22:41, 22 February 2021 diff hist +88 N File:castle game engine japanese game.jpg Castle Game Engine - "Escape from the Universe" game localized to Japanese current
- 22:40, 22 February 2021 diff hist +57 N File:castle game engine gizmo2d.png Castle Game Engine - using gizmo in 2D game current
- 22:24, 22 February 2021 diff hist -24 Game Engine Update CGE link to https://castle-engine.io/
- 04:38, 19 October 2018 diff hist -45 Executing External Programs Replace PasDoc links to GitHub project
- 10:04, 3 March 2018 diff hist -95 Castle Game Engine/fr Domain name changed to castle-engine.io current
- 10:03, 3 March 2018 diff hist -83 Castle Game Engine/fi Domain name changed to castle-engine.io current
- 10:01, 3 March 2018 diff hist -84 Castle Game Engine Domain name changed to castle-engine.io
- 21:25, 23 September 2017 diff hist +111 iPhone/iPod development Running applications on your own iPhone is free with new XCode versions
- 19:44, 7 May 2017 diff hist +173 Castle Game Engine Patreon link
- 19:40, 7 May 2017 diff hist +155 Castle Game Engine New CGE website
- 19:30, 7 May 2017 diff hist +13 Game Engine New CGE website - fix
- 19:29, 7 May 2017 diff hist 0 Game Engine New CGE website
- 18:55, 8 January 2017 diff hist -7 PasDoc →Download: New GitHub repo location
- 06:05, 19 October 2016 diff hist +339 Game Engine →Games: Added my "Escape from Universe" and "Mountains of Fire"
- 03:38, 5 October 2016 diff hist +112 fcl-passrc check "if M.ImplementationSection <> nil"
- 18:04, 25 September 2016 diff hist +496 PasDoc Better list of features in the "About" section
- 17:52, 25 September 2016 diff hist +110 PasDoc →Download: GitHub link first
- 22:50, 3 September 2015 diff hist +15 Projects using Free Pascal →PasDoc: Add PasDoc wiki link
- 16:06, 5 July 2015 diff hist +30 Components and Code examples Move CGE to 3D section.
- 04:19, 4 January 2015 diff hist +472 Graphics libraries Add Castle Game Engine
- 04:09, 4 January 2015 diff hist +165 Developing with Graphics →3D drawing: Add Castle Game Engine link
- 04:05, 4 January 2015 diff hist -485 Castle Game Engine →Videos: Link to youtube channel, add dragon spine movie link. list only some most important movies
- 04:00, 4 January 2015 diff hist +105 Castle Game Engine Mention 2D and Spine.
- 21:34, 28 May 2014 diff hist +305 Game Engine →Games: Add Castle and Darkest Before the Dawn links
- 21:28, 28 May 2014 diff hist +186 Projects using Free Pascal →Castle Game Engine: Add Darkest Before the Dawn link
- 21:24, 3 May 2014 diff hist +123 Castle Game Engine Mention Android, iOS.
- 22:37, 13 May 2013 diff hist +69 N File:view3dscene.png view3dscene screenshot, for FPC_Applications/Projects_Gallery screen. current
- 08:02, 28 January 2013 diff hist -1,158 Castle Game Engine Many text changes to incorporate engine 4.0.0 features. Removed some text that duplicates tutorial. Add fps_game screenshot.
- 07:58, 28 January 2013 diff hist +52 N File:castle game engine fps game.jpg Screenshot from Castle Game Engine example FPS game. current
- 14:32, 13 November 2012 diff hist -1 m User Changes Trunk Remove accidental space before ====, fix the header
- 20:05, 7 June 2012 diff hist +1 Extending TOpenGLControl Fix WGL_AUX_BUFFERS_ARB name.
- 19:04, 3 June 2012 diff hist +2,080 N Extending TOpenGLControl Information how to extend TOpenGLControl, to add properties like ColorBits and AuxBuffers
- 18:55, 3 June 2012 diff hist -1 User:Michalis change link to castle-engine
- 18:49, 3 June 2012 diff hist +153 OpenGL →OpenGL units in Lazarus: Link to "Extending TOpenGLControl"
- 01:50, 11 May 2012 diff hist +406 fcl-passrc In FPC > 2.6.0, Declarations are TFPList, not TList. Also, make the example work for non-units too, by checking is InterfaceSection <> nil, and printing ImplementationSection too.