User contributions
From Free Pascal wiki
Jump to navigationJump to search- 21:17, 19 September 2011 diff hist -4 Components and Code examples/ko →그 외 FPC/Lazarus 용 패키지들 (외부 링크): "Kambi VRML game engine" renamed to "Castle Game Engine".
- 21:14, 19 September 2011 diff hist 0 Projects using Free Pascal Move "Castle Game Engine" up, to be alphabetic.
- 21:13, 19 September 2011 diff hist 0 Components and Code examples →Packages for FPC/Lazarus (not hosted here): Move "Castle Game Engine" up, to be alphabetic.
- 21:11, 19 September 2011 diff hist -4 OpenGL →Third party OpenGL units: "Kambi VRML game engine" renamed to "Castle Game Engine".
- 21:09, 19 September 2011 diff hist +4 Projects using Free Pascal →Kambi VRML game engine: "Kambi VRML game engine" renamed to "Castle Game Engine".
- 21:08, 19 September 2011 diff hist -4 Components and Code examples →Packages for FPC/Lazarus (not hosted here): "Kambi VRML game engine" renamed to "Castle Game Engine".
- 21:06, 19 September 2011 diff hist +36 Castle Game Engine "Kambi VRML game engine" renamed to "Castle Game Engine", URLs changed etc.
- 21:01, 19 September 2011 diff hist 0 m Castle Game Engine Kambi VRML game engine moved to Castle Game Engine: "Kambi VRML game engine" renamed to "Castle Game Engine".
- 00:16, 13 August 2011 diff hist +1 m User Changes Trunk →IniFilesDeleteKey() no longer deletes empty sections: Missing ''
- 09:57, 27 July 2011 diff hist +19 Projects using Free Pascal →Kambi VRML game engine: Link to wiki page first.
- 09:23, 27 July 2011 diff hist +4 Castle Game Engine "VRML/X3D", not just "VRML"
- 09:09, 27 July 2011 diff hist +41 Castle Game Engine Say "VRML/X3D" instead of only VRML. X3D is like a latest version of VRML, so emphasize it.
- 09:08, 27 July 2011 diff hist +24 Castle Game Engine For vrml_x3d overview, link to our page. Fix examples/lazarus/vrml_browser/ location.
- 00:39, 4 January 2011 diff hist -1 m Generics →fgl unit: typo fix
- 14:30, 11 December 2010 diff hist +493 User Changes Trunk →Unit changes: FreeGlut -> UnloadGlut document
- 05:40, 1 November 2010 diff hist +602 Projects using Free Pascal Add Kambi VRML game engine
- 05:26, 1 November 2010 diff hist +382 Projects using Free Pascal Add PasDoc section
- 17:22, 13 June 2010 diff hist +1 m UserSuppliedSchemeSettings typo fix (Announcement)
- 01:17, 26 April 2010 diff hist +1,676 fcl-passrc + example source code using fcl-passrc
- 11:43, 2 April 2010 diff hist +238 OpenGL Use {$IFDEF Windows} stdcall; {$else} cdecl; {$endif} in the example snippets
- 11:30, 2 April 2010 diff hist -53 fppkg Update fppkg -h output (to what 2.4.0 produces), replaced showavail/all with list, fppkg path with .../ (no windowsisms)
- 21:11, 31 March 2010 diff hist +182 Castle Game Engine TKamVRMLBrowser better docs, Browser.SceneManager.Items mention
- 16:27, 28 March 2010 diff hist +292 FPMake since fpc 2.4.0, Options is TStrings. Note that it's better, and that $ifdefs may be needed if you need to be compatible.
- 22:22, 17 December 2009 diff hist -43 Castle Game Engine fixed paths to new kambi_vrml_game_engine layout in SVN
- 07:06, 30 October 2009 diff hist +72 Castle Game Engine LGPL is now allowed
- 16:49, 1 February 2009 diff hist +273 Mod Fixed example for negative left side, citing the language reference
- 20:15, 28 January 2009 diff hist -52 FPMake Write call to fpmake as "./fpmake", consequently like on the rest of the page (also, removes ugly Windowism :) )
- 09:39, 28 January 2009 diff hist +172 FPMake Notes that listsources doesn't work with FPC 2.2.2 and 2.2.4rc1
- 09:36, 28 January 2009 diff hist +110 FPMake Updated manifest example output and input for FPC 2.2.2 and 2.2.4rc1
- 09:28, 28 January 2009 diff hist +9 FPMake Fixed example for FPC 2.2.2 and 2.2.4rc1 (BaseInstallDir is inside Defaults)
- 09:24, 28 January 2009 diff hist +78 FPMake Updated for FPC 2.2.2 and 2.2.4rc1
- 09:19, 28 January 2009 diff hist +15 FPMake Improved example --- P.UnitPath, since the intention of the example is to add path to the package (not just a single unit?). Also, loosened whitespace.
- 09:14, 28 January 2009 diff hist +85 FPMake Fixed more complex example to compile with FPC 2.2.2 and 2.2.4rc1 (also improved, to use AllWindowsOSes and such sets)
- 09:05, 28 January 2009 diff hist -1 m FPMake * consequent indent
- 09:04, 28 January 2009 diff hist -40 FPMake Updated simple example fpmake.pp
- 09:00, 28 January 2009 diff hist +148 FPMake Updated fpmake --help output for fpmake with FPC 2.2.2 (and 2.2.4rc1 is identical)
- 00:19, 20 December 2008 diff hist +63 Castle Game Engine + Browser.Scene.Spatial for code example
- 07:13, 16 October 2008 diff hist +87 Components and Code examples + Kambi VRML game engine link
- 07:06, 16 October 2008 diff hist +109 OpenGL + Kambi VRML game engine link
- 07:05, 16 October 2008 diff hist 0 m Castle Game Engine Kambi VRML Game Engine moved to Kambi VRML game engine: renamed to "game engine" lowercase, since this is the more common spelling
- 06:30, 16 October 2008 diff hist +133 Castle Game Engine + screenshot, mention that engine is generally not dependent on LCL
- 06:22, 16 October 2008 diff hist +78 N File:kambi vrml browser.jpg Screenshot of TKamVRMLBrowser component on a form, with nice VRML scene loaded
- 05:18, 16 October 2008 diff hist +68 Castle Game Engine * mention "ProcessEvents := true" call
- 05:04, 16 October 2008 diff hist +2,269 N Castle Game Engine + Kambi VRML game engine page
- 11:51, 28 March 2008 diff hist +97 User:Michalis Update my homepage, added vrmlengine link
- 11:48, 28 March 2008 diff hist +17 FPC and SDL Updated jedi-sdl WWW page and SouceForge CVS URLs
- 00:37, 28 November 2006 diff hist +579 N Talk:Networking ChildNodes stuff will cause mem leaks
- 13:28, 23 November 2006 diff hist +12 Executing External Programs Changed links to pasdoc units from CVS to SVN
- 20:29, 11 October 2006 diff hist +552 OpenGL glext contains higher lib
- 18:11, 2 August 2006 diff hist -8 Executing External Programs Fixed links to pasdoc CVS