User contributions
From Free Pascal wiki
Jump to navigationJump to search- 21:34, 28 May 2014 diff hist +305 Game Engine →Games: Add Castle and Darkest Before the Dawn links
- 21:28, 28 May 2014 diff hist +186 Projects using Free Pascal →Castle Game Engine: Add Darkest Before the Dawn link
- 21:24, 3 May 2014 diff hist +123 Castle Game Engine Mention Android, iOS.
- 22:37, 13 May 2013 diff hist +69 N File:view3dscene.png view3dscene screenshot, for FPC_Applications/Projects_Gallery screen. current
- 08:02, 28 January 2013 diff hist -1,158 Castle Game Engine Many text changes to incorporate engine 4.0.0 features. Removed some text that duplicates tutorial. Add fps_game screenshot.
- 07:58, 28 January 2013 diff hist +52 N File:castle game engine fps game.jpg Screenshot from Castle Game Engine example FPS game. current
- 14:32, 13 November 2012 diff hist -1 m User Changes Trunk Remove accidental space before ====, fix the header
- 20:05, 7 June 2012 diff hist +1 Extending TOpenGLControl Fix WGL_AUX_BUFFERS_ARB name.
- 19:04, 3 June 2012 diff hist +2,080 N Extending TOpenGLControl Information how to extend TOpenGLControl, to add properties like ColorBits and AuxBuffers
- 18:55, 3 June 2012 diff hist -1 User:Michalis change link to castle-engine
- 18:49, 3 June 2012 diff hist +153 OpenGL →OpenGL units in Lazarus: Link to "Extending TOpenGLControl"
- 01:50, 11 May 2012 diff hist +406 fcl-passrc In FPC > 2.6.0, Declarations are TFPList, not TList. Also, make the example work for non-units too, by checking is InterfaceSection <> nil, and printing ImplementationSection too.
- 23:32, 16 March 2012 diff hist -3 m File:kambi vrml browser.jpg Class name is TCastleControl now current
- 21:19, 16 March 2012 diff hist +7 Projects using Free Pascal →Castle Game Engine: The engine name no longer suggests VRML/X3D.
- 05:49, 15 March 2012 diff hist +612 File Divide into sections for three file types. Add simplest example code for binary (typed and untyped) files reading.
- 05:31, 15 March 2012 diff hist -2 m File Fix list numbers.
- 05:29, 15 March 2012 diff hist -93 File Remove useless notes that file is usually a file on disk (duh), use modern XxxFile identifiers, mention FileMode, FileRec, TextRec...
- 18:25, 13 March 2012 diff hist +730 File List three types of files - file, file of xxx, and link to Text
- 18:15, 13 March 2012 diff hist -1,175 File This page was largely a copy of (invalid and messy) old Text page. "file of char" is NOT the same as Text/TextFile. Also, no need for unnecessary upper case. "file" is a type, not variable.
- 18:07, 13 March 2012 diff hist +26 m Text Small wording improvements
- 03:38, 13 March 2012 diff hist +214 Text Fixed/removed misinformation and errors: Text is absolutely different than "file of char", use clear "MyFile" instead of "filname", suggest modern TextFile instead of Text, larger example, removed "sp
- 04:32, 1 January 2012 diff hist +66 Castle Game Engine Update for new engine 3.0.0 api: TCastleControl, TCastleScene.
- 17:03, 13 December 2011 diff hist 0 m Debugger Console App →Mac: typo fix
- 03:34, 4 November 2011 diff hist -2 FPC and SDL →SDL_mixer library: load->loud mistake corrected
- 03:33, 4 November 2011 diff hist -1 m FPC and SDL →SDL headers from JEDI-SDL: compiled->compile typo
- 22:22, 19 September 2011 diff hist -4 OpenGL/zh CN →第三方 OpenGL 单元: "Kambi VRML game engine" renamed to "Castle Game Engine".
- 22:21, 19 September 2011 diff hist -4 OpenGL/fr →Third party OpenGL units: "Kambi VRML game engine" renamed to "Castle Game Engine".
- 22:20, 19 September 2011 diff hist -4 Components and Code examples/es →Paquetes para FPC/Lazarus (no almacenados aquí): "Kambi VRML game engine" renamed to "Castle Game Engine".
- 22:19, 19 September 2011 diff hist -4 Components and Code examples/ja →FPC/Lazarus のパッケージ (not hosted here): "Kambi VRML game engine" renamed to "Castle Game Engine".
- 22:18, 19 September 2011 diff hist -4 Components and Code examples/de →Packages für FPC/Lazarus (externe Links): "Kambi VRML game engine" renamed to "Castle Game Engine".
- 22:17, 19 September 2011 diff hist -4 Components and Code examples/ko →그 외 FPC/Lazarus 용 패키지들 (외부 링크): "Kambi VRML game engine" renamed to "Castle Game Engine".
- 22:14, 19 September 2011 diff hist 0 Projects using Free Pascal Move "Castle Game Engine" up, to be alphabetic.
- 22:13, 19 September 2011 diff hist 0 Components and Code examples →Packages for FPC/Lazarus (not hosted here): Move "Castle Game Engine" up, to be alphabetic.
- 22:11, 19 September 2011 diff hist -4 OpenGL →Third party OpenGL units: "Kambi VRML game engine" renamed to "Castle Game Engine".
- 22:09, 19 September 2011 diff hist +4 Projects using Free Pascal →Kambi VRML game engine: "Kambi VRML game engine" renamed to "Castle Game Engine".
- 22:08, 19 September 2011 diff hist -4 Components and Code examples →Packages for FPC/Lazarus (not hosted here): "Kambi VRML game engine" renamed to "Castle Game Engine".
- 22:06, 19 September 2011 diff hist +36 Castle Game Engine "Kambi VRML game engine" renamed to "Castle Game Engine", URLs changed etc.
- 22:01, 19 September 2011 diff hist 0 m Castle Game Engine Kambi VRML game engine moved to Castle Game Engine: "Kambi VRML game engine" renamed to "Castle Game Engine".
- 01:16, 13 August 2011 diff hist +1 m User Changes Trunk →IniFilesDeleteKey() no longer deletes empty sections: Missing ''
- 10:57, 27 July 2011 diff hist +19 Projects using Free Pascal →Kambi VRML game engine: Link to wiki page first.
- 10:23, 27 July 2011 diff hist +4 Castle Game Engine "VRML/X3D", not just "VRML"
- 10:09, 27 July 2011 diff hist +41 Castle Game Engine Say "VRML/X3D" instead of only VRML. X3D is like a latest version of VRML, so emphasize it.
- 10:08, 27 July 2011 diff hist +24 Castle Game Engine For vrml_x3d overview, link to our page. Fix examples/lazarus/vrml_browser/ location.
- 01:39, 4 January 2011 diff hist -1 m Generics →fgl unit: typo fix
- 15:30, 11 December 2010 diff hist +493 User Changes Trunk →Unit changes: FreeGlut -> UnloadGlut document
- 06:40, 1 November 2010 diff hist +602 Projects using Free Pascal Add Kambi VRML game engine
- 06:26, 1 November 2010 diff hist +382 Projects using Free Pascal Add PasDoc section
- 18:22, 13 June 2010 diff hist +1 m UserSuppliedSchemeSettings typo fix (Announcement)
- 02:17, 26 April 2010 diff hist +1,676 fcl-passrc + example source code using fcl-passrc
- 12:43, 2 April 2010 diff hist +238 OpenGL Use {$IFDEF Windows} stdcall; {$else} cdecl; {$endif} in the example snippets