Talk:Game Engine

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Language or Pascal Column

Hey Big Chimp, I've noticed that you renamed "Pascal" column to "Language". Well, let me agree that "Pascal" language is not a suitable name for the column. But "Language" is not suitable either. The purpose of the column is to show the current interface of the library with FPC (or Delphi). And there're 3 options only:

  • Native (of library is written in FPC/Delphi). Even though, the library is Delphi orientated , it should not be a big issue to make it work for FPC. Though it still good to mention, if it's FPC ready or not.
  • Bindings (there're interface modules to compiled object/library implemented in other language)
  • N/A (the engine cannot be interfaced, but worthy to be mentioned)
Hi Skalogryz - the current "Usage" looks good to me - thanks for discussing ;) Regards, --BigChimp 14:23, 29 April 2014 (CEST)