Difference between revisions of "User:BrainChemistry"
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regards --[[User:Crossbuilder|Crossbuilder]] 12:38, 16 February 2008 (CET) | regards --[[User:Crossbuilder|Crossbuilder]] 12:38, 16 February 2008 (CET) | ||
+ | ps: discussion about glscene for lazarus takes places in the #glscene channel on freenode.net IRC .. |
Revision as of 13:47, 16 February 2008
Hello,
now you arrived at the user page of User:BrainChemistry.
I am quite interested in a port of OpenBSP to Lazarus. OpenBSP is part of GLScene (http://glscene.sourceforge.net/wikka/HomePage) which is a quite developed 3d library for Delphi. There is a porting project at http://wiki.lazarus.freepascal.org/GLScene but it doesn't seem to include the OpenBSP part of GLScene.
Finally if you know of a project that is porting OpenBSP or something, let me know here (my user page) or here: http://wiki.lazarus.freepascal.org/Current_conversion_projects#Other_applications.2C_libraries_and_components (very bottom).
Any related information are also welcome.
- Actually, openBSP is included in the glscene4lazarus repository. Have a look at http://svn.freepascal.org/cgi-bin/viewvc.cgi/glscene/trunk/obsp/?diff_format=l&root=fpcprojects
I remember, I once ran a openBSP demo compiled with lazarus on windows and it worked. But that was before this repo was created and I never tried it again since. (IIRC that was included in the LazarusGlSceneBSP-AllInOne package from skinhat, see http://www.skinhat.com/lazarus/ )
However, try it and send patches ;-)
regards --Crossbuilder 12:38, 16 February 2008 (CET) ps: discussion about glscene for lazarus takes places in the #glscene channel on freenode.net IRC ..