User talk:Lainz

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Revision as of 21:44, 1 January 2017 by Nimral (talk | contribs) (Created page with "Hi Lainz, I tried to make first progress using your BGRABitmap library, and failed miserably. The install instructions in the Lazarus Wiki seem to be wrong, BGRABitmap does n...")
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Hi Lainz,

I tried to make first progress using your BGRABitmap library, and failed miserably. The install instructions in the Lazarus Wiki seem to be wrong, BGRABitmap does not seem to be included in lazpaint any more. Instead, I found a Version 9.2.2 in the directory src/oldbgrabitmap, is this the correct one?

Download of the BGRAControls library succeeded, it instaeed into my Lazarus 1.6 IDE, but when I tried to compile the tutorials and demos, most would not compile due to missing packages or components, like "etpackage", "TBGLVirtualScreen", "TCDSpinedit" and some others.

So I set off on an expedition on myself, and got some simple basic forms to work, but then got again stuck, when I tried to get TBCDefaultThemeManager to do anything useful, failed, recognized that the documentation does not contain a word of info on how to make use of it. What I am looking for is THE component which styles all GUI controls at once, sometimes calles a Skin Manager, I guess this could be what TBCDefaultThemeManager is intended to be, but how do I use it?

Any hints you can give me would be greatly appreciated, it's a real pity that the otherwise extremely powerful library (telling from the demos I got to work) causes one uneecessary grief due to some basic glitches in the documentation.

Greetz from Bavaria

Armin.

(Lazarus 1.6 on Windows 7 x64 and Windows 10 x64)