Difference between revisions of "Event order"
(Added seealso; some more details on typical form event order) |
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=== OnEditingDone === | === OnEditingDone === | ||
The OnEditingDone event for controls can act like the Validate event in other programming languages: it indicates the user is done changing the control and intends to keep that value. The program can now check the control content for correctness, show error messages, update database fields, etc. | The OnEditingDone event for controls can act like the Validate event in other programming languages: it indicates the user is done changing the control and intends to keep that value. The program can now check the control content for correctness, show error messages, update database fields, etc. | ||
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+ | {{Note|As soon as you click outside the control (even on a control that cannot receive focus) OnEditingDone is triggered.<br> | ||
+ | (See TControl.MouseDown procedure, introduced in r11778).}} | ||
== Applicable Delphi information == | == Applicable Delphi information == |
Revision as of 20:14, 28 December 2013
Overview
Lazarus offers various events that you can use to enter your own procedures to handle things that happen in your application (e.g. a user clicks a button).
There are rather a lot of possible events to cater for a lot of different scenarios. Somebody who does not know Lazarus or Delphi could well pick the wrong event.
Lazarus documentation
The Lazarus_Tutorial#Event_Actions Lazarus tutorial has some information on what events do what.
Forms
Typical event order for forms is:
OnCreate => OnShow => OnActivate => OnPaint => OnResize => OnPaint => ... OnCloseQuery => OnClose => OnDeactivate => OnHide => OnDestroy
Form.OnCreate
This is the equivalent to the class constructor in forms. Use this to initialize form-level variables etc. The form is not yet shown at this time.
Form.OnActivate
Fired when the form gets the focus (e.g. when switching between applications).
Form.OnShow
When the form is shown (e.g. when loading the form or setting its .Visible
property to true), this event is fired - just before the form is visible. This allows you to modify the visual appearance of controls (e.g. disable certain controls) without flickering.
Form.OnDestroy
The equivalent to a class destructor in forms. Use this to clean up/free variables.
General controls
These events apply to various controls. Please use the Object Inspector if it is available for the control you're currently using.
OnEditingDone
The OnEditingDone event for controls can act like the Validate event in other programming languages: it indicates the user is done changing the control and intends to keep that value. The program can now check the control content for correctness, show error messages, update database fields, etc.
Note: As soon as you click outside the control (even on a control that cannot receive focus) OnEditingDone is triggered.
Applicable Delphi information
Because the implementation of events in Lazarus and Delphi is similar, a lot of Delphi-related documentation is applicable to Lazarus with minor modifications.
Delphi documentation is often handy. You can search for the actual control you want to know more about to get a list of its events.
If you want to know about the order in which events fire on a form, this article from about.com can be useful.