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- ==OpenAL ライブラリを使用する== ...p://svn.freepascal.org/svn/fpc/trunk/packages/openal/examples fpc/packages/openal/examples] にあります。7 KB (388 words) - 01:21, 21 February 2020
- |OpenAL||soOpenAl||Under construction *Started pushing to implement wav reading and OpenAL playing1,011 bytes (140 words) - 10:44, 28 December 2019
- === GraphiX, Games, DirectX, OpenGL, OpenAL, SDL=== *http://www.noeska.com - OpenGL, OpenAL, Graphics6 KB (831 words) - 04:07, 26 August 2015
- === GraphiX, Games, DirectX, OpenGL, OpenAL, SDL === *http://www.noeska.com - OpenGL, OpenAL, Graphics7 KB (982 words) - 12:02, 3 August 2011
- === GraphiX, Games, DirectX, OpenGL, OpenAL, SDL === *http://www.noeska.com - OpenGL, OpenAL, Graphics7 KB (1,101 words) - 05:35, 4 January 2012
- | [http://www.noeska.com/doal/tutorials.aspx OpenAL] || || Windows, Linux, MacOS || || ||2 KB (224 words) - 06:53, 7 June 2014
- ==Die OpenAL Library verwenden== ...Delphi finden Sie hier: [http://www.noeska.com/doal/tutorials.aspx Delphi OpenAL - Tutorials]5 KB (712 words) - 01:21, 21 February 2020
- * libOpenALsoft_ilya2ik - free pascal bindings and wrapper around OpenAL library * OpenAL soft3 KB (451 words) - 15:00, 18 March 2023
- * [[#OpenAL_Library|OpenAL]] comes pre-installed on macOS (Deprecated at WWDC2019; to be removed in a ...and also an intermediary representation for editing. See [[FPSound]]. Uses OpenAL. Appears dead and non-working.9 KB (1,267 words) - 05:25, 11 January 2021
- * [[#OpenAL_Library|OpenAL]] comes pre-installed on macOS (Deprecated at WWDC2019; to be removed in a ...and also an intermediary representation for editing. See [[FPSound]]. Uses OpenAL. Appears dead and non-working.9 KB (1,330 words) - 08:50, 3 November 2021
- ...to put this on my list. (Dmitry?) Not necessary according to Jonas since openal is not built for Darwin in 2.4.x in the first place.4 KB (653 words) - 23:17, 23 January 2013
- === GraphiX, 게임, DirectX, OpenGL, OpenAL, SDL === *http://www.noeska.com - OpenGL, OpenAL, Graphics8 KB (572 words) - 12:02, 3 August 2011
- === GraphiX, Games, DirectX, OpenGL, OpenAL, SDL === *http://www.noeska.com - OpenGL, OpenAL, Graphics9 KB (1,058 words) - 04:09, 26 August 2015
- * OpenAL2 KB (256 words) - 08:20, 28 November 2016
- * OpenAL2 KB (225 words) - 19:17, 25 January 2022
- | [https://openal.org/ OpenAL] || || Windows, Linux, (macOS - deprecated 2019)|| Open source. LGPL || ||2 KB (275 words) - 05:54, 20 June 2020
- '''API de Sonido''': OpenAL, DirectSound<br> o trabaja a través de OpenAL o DirectSound, dependiendo de la configuración o el SO5 KB (737 words) - 23:36, 30 September 2023
- *'''Sound API''': OpenAL, DirectSound o works through OpenAL or DirectSound; depends on configuration or OS5 KB (681 words) - 23:41, 30 September 2023
- '''Sound API''': OpenAL, DirectSound<br> o arbeitet mit OpenAL oder DirectSound, basierend auf der Konfiguration des Betriebssystems5 KB (644 words) - 23:39, 30 September 2023
- '''API de son''': OpenAL, DirectSound<br/> o fonctionne à travers OpenAL ou DirectSound; selon la configuration et le système d'exploitation5 KB (825 words) - 23:33, 30 September 2023