Vulkan is a new low-level Graphics API, intended to replace OpenGL.
Float Point Exception
Similar to OpenGL apps, the float-point exceptions should be turned off. This can be achieved by adding the following code prior to calling Vulkan API:
SetExceptionMask([exInvalidOp, exDenormalized, exPrecision]);
SetExceptionMask function is declared in Math unit
There are no Vulkan headers in fpc packages, but some are available online:
- (Delphi-Vulkan fork) https://github.com/skalogryz/FPC-Vulkan