Difference between revisions of "Portal:Mac"
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{{Portal_Head2|87CEFA|'''Related topics'''}} | {{Portal_Head2|87CEFA|'''Related topics'''}} | ||
− | '''Portals:''' [[Portal:Android|Android]] - [[Portal:iOS|iOS]] - [[Portal:Linux|Linux]] - [[Portal:Mac|Mac]] - [[Portal:Windows|Windows]] - [[Portal:Web Development|Web Development]] | + | '''Platform Portals:''' [[Portal:Android|Android]] - [[Portal:iOS|iOS]] - [[Portal:Linux|Linux]] - [[Portal:Mac|Mac]] - [[Portal:Windows|Windows]] - [[Portal:Web Development|Web Development]] |
'''Categories:''' '''[[:Category:Mac OS|Mac OS]]''' - '''[[:Category:Mac OS X|Mac OS X]]''' - [[:Category:Unix|Unix]] - [[:Category:Objective Pascal|Objective Pascal]] | '''Categories:''' '''[[:Category:Mac OS|Mac OS]]''' - '''[[:Category:Mac OS X|Mac OS X]]''' - [[:Category:Unix|Unix]] - [[:Category:Objective Pascal|Objective Pascal]] |
Revision as of 14:23, 25 February 2017
Portal:Mac
This portal provides an overview of development for macOS (previously marketed as Mac OS and Mac OS X) with Lazarus and Free Pascal. Development for macOS is easy with Lazarus using the Carbon widgetset. Other widgetsets like Qt or Cocoa are supported, too, but their usage requires additional efforts. Free Pascal can also be used to develop Software for Mac OS Classic and older versions of Mac OS X (before Tiger). |
Related topics
Platform Portals: Android - iOS - Linux - Mac - Windows - Web Development Categories: Mac OS - Mac OS X - Unix - Objective Pascal |
Development Techniquesedit
APIs and Headersedit
Installationedit
This box describes the installation and use of Lazarus and Free Pascal.
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Special Topicsedit
FAQsedit
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