Lazarus Documentation/fi
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العربية (ar) │
Deutsch (de) │
English (en) │
español (es) │
suomi (fi) │
français (fr) │
magyar (hu) │
Bahasa Indonesia (id) │
italiano (it) │
日本語 (ja) │
한국어 (ko) │
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português (pt) │
русский (ru) │
slovenčina (sk) │
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中文(中国大陆) (zh_CN) │
中文(台灣) (zh_TW) │
Lazarus ja Pascal oppimaateriaalia
- Lazarus Tutorial/fi - Aloittajan opas ja yksityiskohtainen kuvaus Lazaruksen käyttöliittymästä.
- Form_Tutorial/fi - Opetusta aloittelijoille siitä, miten lomakkeita TForm käsitellään
- Lazarus IDE Tools/fi - Keskitason opas koodin täydentämisestä ja muista käyttöliittymän työkaluista.
- Lazarus Database Tutorial - Ohjeet tietokantojen käytöstä Lazaruksen kanssa.
- Developing with Graphics - Jotain perusesimerkkejä grafiikkaohjelmoinnista.
- Basic Pascal Tutorial - Tao Yue's Pascal Tutorial (Lupa kysytty lainaamiseen).
- Executing External Programs - Lyhyt opas miten ajat ulkopuolisia ohjelmia omasta ohjelmasta käsin.
- Hardware Access - Kuinka käytät oheislaitteita, kuten ISA-kortteja, PCI-kortteja, rinnakkais- ja sarjaportteja sekä USB-laitteita.
- Networking - Oppimateriaalia XML:stä, TCP/IP protokollasta, miten tehdään turvallisia verkko-ohjelmia, WebService:stä jne.
- Multithreaded Application Tutorial - Kuinka tehdään monisäikeisiä sovelluksia käyttämällä Free Pascal:a ja Lazarusta
- Streaming components - How to write components to streams and read/create components from streams
- OpenGL Tutorial - How to use GLUT in Lazarus
- Creating bindings for C libraries - How to convert C header files (.h) to pascal units
Lazarus käyttöoppaat
- Lazarus Faq - Usein kysyttäjä kysymyksiä Lazaruksesta ja erityisesti Linux ja Windows käyttäjille.
- Lazarus DB Faq - Usein kysyttäjä kysymyksiä tietokantojen käytöstä Lazaruksen kanssa.
- Code Examples - Esimerkkikoodeja Lazaruksella.
- Wishlist/Wanted Features - Features that you would like to see in Lazarus
- How do I create a bug report - You think you found a bug in Lazarus, how can you report it?
Asentaminen
- Installing Lazarus - Asennusopas (Olemme kiitollisia jos täydennät sitä!)
- Getting Lazarus - Instructions on how to download a released or SVN version of Lazarus
- macOS Programming Tips - Lazarus installation, useful tools, Unix commands, and more...
IDE
- IDE tricks - Tips, tricks and hidden features
- Lazarus IDE/fi - Käyttöliittymän ikkunat
- Lazarus Packages - A guide for creating a package under Lazarus
- Install Packages - A small guide to install packages
- Extending the IDE - How to add functionality to the Lazarus IDE
LCL
- LCL documentation - On line help for LCL (work in progress).
- Main Loop Hooks - How to handle multiple event sources
- Asynchronous Calls - How to queue methods for later execution
- File size and smartlinking - How to smartlink applications and create smaller executables.
- Accessing the Interfaces directly - Example how to access the LCL widgetsets
- Add Help to Your Application - How to create a Online Help for your application
- Anchor Sides - Description of Anchor Sides Feature
- LCL Tips - Tips and tricks
- LCL Defines - Choosing the right options to recompile LCL
Developing
- The Power of Proper Planning and Practices - common-sense programming best practices for the Free Pascal and Lazarus developer
- Multiplatform Programming Guide - How to develop cross-platform applications and how to port from one platform to another
- Using Pascal Libraries with .NET and Mono - yes, you can use your Free Pascal code with .NET and Mono
- Deploying Your Application - How to create an installer for your application
- Cross compiling - Creating executables of one platform, on another.
- Remote Debugging - How to debug your Lazarus application from another machine.
Tools
- Lazarus Documentation Editor - Using "lazde" to create documentation
- FPDoc Editor - An integrated editor for documentation files
Vihjeitä Delphi-käyttäjille
- Lazarus For Delphi Users - Opas Delphi-käyttäjille jotka aloittavat käyttämään Lazarusta
- Code Conversion Guide - How to convert existing code and components from Delphi and Kylix
The Lazarus Developer Guides
- How To Help Developing Lazarus - A guide to help newbies start improving Lazarus
- Version Numbering - Explanation of the different version numbers of Lazarus
- Creating a Patch - A guide to making a patch with changes made to Lazarus
- Creating a Backtrace with GDB - A guide to making a backtrace to help you debug a program
- Nomenclature - Guide to choose a name for a new method or property
- Design Guide Lines - A guide about how to procede when changing Lazarus Source Code.
- GUI design - Notes on guidelines when designing the lazarus GUI
- Roadmap - An idea of the current status of the various parts of Lazarus
- Road To 1.0 - What needs to be done for Lazarus 1.0
- Moderating the bug tracker - Guidelines for lazarus developers and moderators for using the bug tracker.
- Codetools - How the codetools are integrated into the IDE
- Bounties - Need a particular new feature soon? Set a price here.
LCL - Lazarus component library
- LCL Messages - Guide related to LCL Messages
- LCL Internals - Some info about the inner workings of the LCL
- LCL Key Handling - Help! A key press, what now?
- LCL Unicode Support - Road to Unicode enabled Lazarus
- LCL Documentation Roadmap - Which units have to be documented
Lazarus tools
- Lazarus Documentation Editor - Using "lazde" to create documentation
- FPDoc Editor - An integrated editor for documentation files
Interfaces
- Lazarus known issues (things that will never be fixed) - A list of interface compatibility issues
- Win32/64 Interface - The Windows API (formerly Win32 API) interface for Windows 95/98/Me/2000/XP/Vista/10, but not CE
- Windows CE Interface - For Pocket PC and Smartphones
- Carbon Interface - The Carbon 32 bit interface for macOS (deprecated; removed from macOS 10.15)
- Cocoa Interface - The Cocoa 64 bit interface for macOS
- Qt Interface - The Qt4 interface for Unixes, macOS, Windows, and Linux-based PDAs
- Qt5 Interface - The Qt5 interface for Unixes, macOS, Windows, and Linux-based PDAs
- GTK1 Interface - The gtk1 interface for Unixes, macOS (X11), Windows
- GTK2 Interface - The gtk2 interface for Unixes, macOS (X11), Windows
- GTK3 Interface - The gtk3 interface for Unixes, macOS (X11), Windows
- fpGUI Interface - Based on the fpGUI library, which is a cross-platform toolkit completely written in Object Pascal
- Custom Drawn Interface - A cross-platform LCL backend written completely in Object Pascal inside Lazarus. The Lazarus interface to Android.
Translations
- Getting translation strings right A few notes for programmers on how to create and use translateable strings in your application. Quickly discusses general things about creating strings, offers a few hints on implementation issues and points out some things to consider when using English as base language in particular.
- Localization Notes:
- German - Notes and guidelines for translating the Lazarus IDE to German, including a small dictionary to look up often used translations.
- Portuguese-Brazilian - Small dictionary containing common translations of terms used in the Lazarus IDE for the Portuguese-Brazilian translation.
- Add language bar/fi Selittää kuinka voit lisätä wikisivun alkuun listan kielistä joille kyseinen sivu on käännetty.
Code Conversion Guides
- Code Conversion Guide - How to convert existing code and components from Delphi and Kylix
IDE:n Dokumentaatio
- Getting Lazarus - Instructions on how to download a released or SVN version of Lazarus
- Lazarus IDE/fi - IDE:n ikkunat
- Lazarus Packages - A guide for creating a package under Lazarus
- Install Packages - A small guide to install packages
- Cross compiling - Creating executables of one platform, on another.
- Remote Debugging - How to debug your Lazarus application from another machine.
- Extending the IDE - How to add functionality to the Lazarus IDE
- Creating IDE Help - How to extend the IDE documentation
- Unit not found - How to find units - How to setup the IDE and source files
- Lazarus IDE ToDo List - Remaining tasks for the IDE
- Anchor Sides - Description of Anchor Sides Feature
Additional Components Documentation
- Pascal Script and Pascal Script Examples - How to use the pascal script components in Lazarus
- OpenGL - How to use OpenGL in Lazarus
Free Pascal Compiler Documentation
In addition to this site, the latest version of the documentation can also be found online and in a variety of downloadable formats on the main Free Pascal Compiler site. There is now also a WiKi site for FreePascal [1] very similar in style to this one, to allow developers to submit documentation in addition to the official FPC documents below.
- User's guide
- Programmer's guide
- Reference guide for the system unit, and supported Pascal constructs
- Run-Time Library reference manual
- Free Component Library reference manual
- Free Pascal documentation tool manual
- Build messages
- Adventures of a Newbie - A blog of a newbie getting started with some tutorial information in a running log.
- On the road with Lazarus/Freepascal - A blog dedicated to register my experiences while programming with Lazarus and Freepascal (by Luiz Américo)
- Porting to Lazarus - This blog describes the porting of a medium-sized application (~100 kloc) from D7 with CLX to Lazarus (by Alexsander da Rosa)
- Living Lazarus - One mans exploration into the possibilities of an open source RAD (by Wibblytim).
- Bee.ography just (another) Bee’s buzz!