TTreeView
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A TTreeView is a graphical control element that presents a hierarchical view of information. Each item can have a number of subitems.
An item can be expanded to reveal subitems, if any exist, and collapsed to hide subitems.
A Short example of using TTreeview
Here is a simple example:
- Create a new application.
- Add an empty treeview to the form, a button1 with caption "Add Child" and a button2 with caption "Delete"
- Assign the following code to the buttons' OnClick events. Compile and run.
procedure TForm1.Button1Click(Sender: TObject);
var
n: integer;
s: string;
begin
// If there are no nodes, create a root node with a parent of nil
if TreeView1.Items.Count = 0 then
begin
Treeview1.Items.Add(nil,'Root Node');
exit;
end;
// Set up a simple text for each new node - "Node1", "Node2" etc
n := Treeview1.Items.Count;
s := 'Node ' + IntToStr(n);
// Add a new node to the currently selected node
if TreeView1.Selected <> nil then
Treeview1.Items.AddChild(Treeview1.Selected, s);
end;
procedure TForm1.Button2Click(Sender: TObject);
// A procedure to recursively delete nodes
procedure DeleteNode(ANode: TTreeNode);
begin
while ANode.HasChildren do
DeleteNode(ANode.GetLastChild);
TreeView1.Items.Delete(ANode);
end;
begin
if TreeView1.Selected = nil then
exit;
// If the selected node has child nodes, first ask for confirmation
if Treeview1.Selected.HasChildren then
if MessageDlg('Delete node and all children?', mtConfirmation, [mbYes,mbNo], 0 ) <> mrYes then
exit;
DeleteNode(TreeView1.Selected);
end;
When running, the treeview is empty. If you click "Add Child", a root node is created. After that a child will be added to any selected node by clicking "Add Child" again.
The "Delete" button will delete the currently selected node. If it doesn't have children, it will delete it immediately, but if it has children, it will first ask.
Adding a new item in code
To add a sibling node to pre-existing node, use TTreeView.ITems.Add.
TreeView1.Items.Add(ATreeNode, 'Added node');
To add the first node, it becomes:
TreeView1.Items.Add(nil, 'First node');
Use TTreeView.Items.AddChild or AddChildObject to add child node.
TreeView1.Items.AddChild(ATreeNode, 'Child node');
Creating a TreeView which loads items only when expanding
To add the expansion symbol to a node without subitems use:
MyNode.HasChildren := True;
And then set an event handler for the OnExpanding event. In this even you should return if the expansion can actually be made or not and when yes, you should add subitems to the node. If the expansion cannot be done, the expansion symbol will be automatically removed even if you have previously set HasChildren to true.
How to move a node in TTreeview
Assuming you have UP and Down buttons to move the selected node in the TTreeview, these procedures will achieve moving the selected node.
procedure TForm1.UpBtnClick(Sender: TObject);
begin
// Ensure a node is selected
if(Treeview1.Selected <> nil) then
// Ensure there is a previous sibling node
if Treeview1.Selected.GetPrevSibling <> nil then
// If we have made it this far, move it UP
Treeview1.Selected.MoveTo(Treeview1.Selected.GetPrevSibling, naInsert);
end;
procedure TForm1.DownBtnClick(Sender: TObject);
begin
// Ensure a node is selected
if(Treeview1.Selected <> nil) then
// Ensure there is a next sibling node
if Treeview1.Selected.GetNextSibling <> nil then
// If we have made it this far, move it DOWN
Treeview1.Selected.MoveTo(Treeview1.Selected.GetNextSibling, naInsertBehind);
end;
Note: These procedures will only move nodes which are at the same level in the TTreeview.
Table of attachment mode of Nodes | |
---|---|
Mode | Effect |
naAdd | add as last sibling of target node |
naAddFirst | add as first sibling of target node |
naAddChild | add as last child of target node |
naAddChildFirst | add as first child of target node |
naInsert | insert in front of target node |
naInsertBehind | insert behind target node |
Using multiple node selection
To allow multiple selection, you need to set the tvoAllowMultiSelect
flag of the Options
property. This will allow you to select additional nodes by Ctrl+Mouse click.
To get a list of selected nodes from code, you can use the TreeView1.Selections
property:
procedure TForm1.Button1Click(Sender: TObject);
var
i: integer;
begin
Memo1.Lines.Clear;
for i := 0 to TreeView1.SelectionCount - 1 do
Memo1.Lines.Add(TreeView1.Selections[i].GetTextPath);
end;
Freeing TreeNode Data
Use the TreeView's OnDeletion event to free your object.
procedure TForm1.TreeView1Deletion(Sender: TObject; Node: TTreeNode);
begin
TMyObject(Node.Data).Free;
Node.Data := nil;
end;
Using Drag and Drop in a TreeView
If you want to allow a drag and drop function in your treeview, you need to :
- Set to DmAutomatic, the property "Drag Mode" of your treeview
- Create events for
onDragDrop
andOnDragOver
:
...
Var
Node: TTreeNode;
...
procedure TForm1.TreeView1DragDrop(Sender, Source: TObject; X, Y: Integer);
begin
Treeview1 := TTreeView(Sender); { Sender is TreeView where the data is being dropped }
Node := Treeview1.GetNodeAt(x,y); { x,y are drop coordinates (relative to the Sender) }
{ since Sender is TreeView we can evaluate }
{ a tree at the X,Y coordinates }
if Source = Sender then { drop is happening within a TreeView }
begin
if Assigned(Treeview1.Selected) and { check if any node has been selected }
(Node <> Treeview1.Selected) then { and we're dropping to another node }
begin
if Node <> nil then
Treeview1.Selected.MoveTo(Node, naAddChild) { complete drop, by moving selected node }
else
Treeview1.Selected.MoveTo(Node, naAdd); { complete drop, by moving selected node in root }
end;
end;
end;
procedure TForm1.TreeView1DragOver(Sender, Source: TObject; X, Y: Integer; State: TDragState; var Accept: Boolean);
begin
Accept := true;
end;
Comments on Events
Event handlers are convenient places for developing LCL applications. There are some peculiar events for TTreeview.
When selected node is changed
procedure TForm1.TreeView1Change(Sender: TObject; Node: TTreeNode);
The OnChange
event is fired when another node is selected. It can be used in a program to update some data.
procedure TForm1.TreeView1Changing(Sender: TObject; Node: TTreeNode; var AllowChange: Boolean);
The OnChanging
event is called before OnChange
, which allows you to prevent node selection under certain conditions. To do this, just set AllowChange
to false
. It is not necessary to set to true
as this is the default value.
Please note that in Delphi the Node
variable points to the node that leaves the selection. In Lazarus, the Node
variable points to the node receiving the selection, but you can use the Selected
property to find out the "previous" node.
In both events, the Node
and Selected
can be equal to nil
(if there was no selection or it is being removed).
When a node is inserted
When a new node is inserted, related events occur in the following order.
1) OnNodeChanged 2) (OnChanging): This is called if there was a previously selected node. 3) OnSelectionChanged 4) OnChange
When deleting a node
When the selected node is deleted, the following events occur.
1) OnDelete 2) OnChanging 3) SelectionChanged 4) OnChange : This is called because when you delete a node, another node is selected.
If an unselected node is deleted, e.g. programmatically, then only the OnDelete event handler is called.
When Form is Closed
OnChanging event occurs, as the selected node is "de"selected. But OnChanging eventhander is executed AFTER the form is closed. This means that you cannot access the form's other data (other controls, other variables, etc.) within the OnChanging event handler procedure.
When Drag&Drop is done
When you drag a node to another node and drop, the following events occur.
1) OnSelectionChanged 2) OnNodeChanged 3) OnChange
See also