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  • {{Hardware Access}}
    6 KB (864 words) - 20:11, 28 November 2005
  • {{Hardware Access}} [[Hardware Access/ja#外部リンク | 外部リンク]]セクションにUNIXとWindo
    11 KB (550 words) - 08:58, 20 August 2006
  • {{Hardware Access}} This page describes various ways of accessing hardware devices on Lazarus. These devices include, but are not limited to: ISA, PCI
    19 KB (2,809 words) - 16:31, 19 September 2022
  • {{Hardware Access}} Diese Seite ist der Beginn eines Tutorials über den Zugriff auf Hardware Geräte mit Lazarus. Diese Geräte enthalten, ohne darauf beschränkt zu se
    16 KB (2,165 words) - 12:50, 2 January 2021
  • {{Hardware Access}} la section des [[Hardware Access/fr#External Links | Liens externes ]] a des tutoriels sur les ports
    11 KB (1,757 words) - 13:18, 16 February 2020
  • {{Hardware Access}} Esta página es el comienzo de un tutorial que trata del acceso a dispositivos hardware. Estos dispositivos incluyen entre otros: ISA, PCI, USB, puerto paralelo, p
    12 KB (1,823 words) - 13:18, 16 February 2020
  • {{Hardware Access}} Раздел [[Hardware Access#External Links | Внешние ссылки]] содержит ру
    16 KB (604 words) - 13:21, 16 February 2020
  • {{Hardware Access}} 또한,[[Hardware Access#External Links | 외부 링크]] 섹션에 유닉스와 윈도우즈
    17 KB (930 words) - 13:20, 16 February 2020
  • {{Hardware Access}} A [[Hardware Access/hu#Külső hivatkozások | külső hivatkozások]] részben UNIX és
    16 KB (2,678 words) - 13:20, 16 February 2020
  • {{Hardware Access}} ...If Windows 9x is detected, it simply uses assembler opcodes to access the hardware.
    16 KB (2,410 words) - 13:20, 16 February 2020
  • {{Hardware Access}} Está página é o inicio de um tutorial sobre acesso a dispositivos de hardware no Lazarus. Estes dispositivos incluem, mas não se limitam a: Placas ISA e
    11 KB (1,745 words) - 13:21, 16 February 2020
  • {{Hardware Access}} 另外,[[Hardware Access#External Links |外部链接]]节有UNIX和Windows串行端口教程
    22 KB (1,428 words) - 13:22, 16 February 2020
  • ...ontrol of autonomous vehicles, avionics, internet of things and control of hardware components. Lazarus and Free Pascal have been successfully used in an incre ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    4 KB (417 words) - 01:55, 10 March 2020

Page text matches

  • ...Linux' way to handle the hardware - see [[Raspberry Pi#Accessing external hardware]] for more information.
    885 bytes (131 words) - 13:58, 27 September 2017
  • * [[Hardware Access/fr|Hardware Access]]
    887 bytes (114 words) - 07:29, 6 October 2017
  • * ist eine Sammlung von Programmen, die benötigt wird, um die Hardware eines Computers zu nutzen ...nwenderprogrammen genormte Schnittstellen im Umgang mit Betriebssystem und Hardware bereit
    894 bytes (121 words) - 10:29, 12 May 2014
  • ...ontrol of autonomous vehicles, avionics, internet of things and control of hardware components. Lazarus and Free Pascal have been successfully used in an incre ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    4 KB (417 words) - 01:55, 10 March 2020
  • ...l Pascal Tutorial''' is a tutorial to get started with pascal with control hardware such as USB or Data Acquisition Boards. [[Category:Hardware]]
    1 KB (193 words) - 03:30, 29 March 2020
  • * [[AVR Embedded Tutorial - I²C, TWI|I²C]] - Use of the hardware I²C interface with an ATmega328 / Arduino.
    299 bytes (52 words) - 07:12, 8 March 2020
  • * ARMV6: e.g. in Raspberry Pi; will probably work on most current hardware ** vfpv2, vfpv3 means that fp operations are performed by the hardware. Although fp values are still passed in integer registers, they're copied t
    3 KB (449 words) - 14:30, 11 July 2014
  • * [[Hardware Access]]
    762 bytes (100 words) - 12:16, 27 July 2016
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    2 KB (214 words) - 17:39, 27 March 2024
  • [[Category: Hardware]]
    431 bytes (57 words) - 16:30, 26 August 2015
  • ...n basada en [[Debian]] [[Linux]] que está optimizada para funcionar con el hardware [[Raspberry Pi]]. Las versiones actuales de Raspbian soportan tanto [[FreeP == Acceso al hardware ==
    2 KB (336 words) - 01:54, 24 February 2020
  • * [[AVR Embedded Tutorial - Various programmers|Various programmers]] - hardware connections to flash the AVR. === Hardware ===
    4 KB (620 words) - 14:02, 20 September 2022
  • [[Hardware Access]]
    925 bytes (111 words) - 20:49, 12 May 2014
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    2 KB (198 words) - 15:24, 28 March 2020
  • LazDeviceAPIs is a LCL unit which offers an interface to various hardware devices, such as the accelerometer, GPS positioning, SMS sending, etc. It i ...r to other APIs for hardware devices from the LCL. Historically we had two hardware global objects: Mouse and Screen, respectively for the pointing device (Mou
    3 KB (324 words) - 01:48, 19 February 2020
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    2 KB (247 words) - 14:11, 9 March 2020
  • ...TScanner component that is derived from a TThread for easier access to the hardware scanner. === Hardware: ===
    4 KB (528 words) - 02:41, 28 February 2020
  • ...- [[Portal:Game Development|Videojuegos]] - [[Portal:Hardware and Robotics|Hardware y Robótica]] - [[Portal:HowTo Demos|Programas de demostración]] - [[Porta
    2 KB (265 words) - 17:40, 14 March 2020
  • ...- [[Portal:Game Development|Videogiochi]] - [[Portal:Hardware and Robotics|Hardware e Robotica]] - [[Portal:HowTo Demos|Programmi Dimostrativi]] - [[Portal:Sci
    2 KB (251 words) - 10:41, 9 April 2020
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    2 KB (286 words) - 08:46, 10 August 2020
  • * [[AVR Embedded Tutorial - I²C, TWI/de|I²C]] - Nutzung der Hardware-I²C-Schnittstelle bei einem ATmega328 / Arduino.
    475 bytes (62 words) - 02:38, 26 January 2020
  • ...bian.org Debian] [[Linux]] distribution optimized for the [[Raspberry Pi]] hardware. Most historic and current versions of Raspbian support both [[Free Pascal] ==Hardware access==
    3 KB (505 words) - 03:26, 12 November 2023
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (317 words) - 17:25, 27 March 2024
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (300 words) - 05:08, 2 February 2021
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (305 words) - 02:07, 3 January 2021
  • * computer hardware '''Hardware:''' AMD Turion X2 1,8 GHz, 2 GB RAM, HD2400
    5 KB (591 words) - 22:19, 21 December 2018
  • * [[Hardware Access]] ...lLogo.png|link=Portal:Hardware and Robotics|[[Portal:Hardware and Robotics|Hardware and Robotics]]
    5 KB (584 words) - 16:04, 22 February 2023
  • ...by Lazarus and Free Pascal. The heterogeineity of Linux distributions and hardware implementations, however, is a challenge for software development. The hint ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    4 KB (516 words) - 01:52, 10 March 2020
  • ...al:Game Development/ja|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (313 words) - 13:39, 27 March 2024
  • ...u'll have some sort of hardware device in order to sign an executable. The hardware device also needs to be mailed to you... which adds the time to the point w ...r. EV certificates should also be installed, but signing them requires the hardware key to be present at the time of signing
    4 KB (555 words) - 12:52, 12 September 2023
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (308 words) - 01:55, 10 March 2020
  • ...DD video drivers for access to acceleration capabilities provided by video hardware (accelerated graphics cards)
    1 KB (144 words) - 09:00, 30 April 2013
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (328 words) - 03:12, 9 August 2020
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (315 words) - 06:32, 29 May 2022
  • ...lLogo.png|link=Portal:Hardware and Robotics|[[Portal:Hardware and Robotics|Hardware and Robotics]]
    11 KB (561 words) - 17:58, 27 March 2024
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (323 words) - 06:35, 30 July 2021
  • *[[AVR Embedded Tutorial - Various programmers/de|Verschiedene Programmer]] - Hardware-Verbindungen, um den AVR zu flashen. * '''Hardware:'''
    5 KB (655 words) - 22:16, 17 November 2022
  • ==Accessing external hardware==
    4 KB (554 words) - 22:56, 22 September 2013
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (376 words) - 14:59, 29 April 2020
  • * [[AVR Embedded Tutorial - SPI|SPI]] - use of the hardware SPI interface. === Main program - Hardware version ===
    5 KB (726 words) - 07:45, 8 March 2020
  • '''Hardware:''' AMD Turion X2 1,8 GHz, 2 GB RAM, HD2400 '''Hardware:''' Intel Celeron CPU 2.66 GHz, 1.50 GB RAM, NVIDIA GeForce 6200.
    6 KB (508 words) - 14:31, 4 May 2017
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    3 KB (380 words) - 02:13, 30 October 2023
  • {{Hardware Access}} [[Hardware Access/ja#外部リンク | 外部リンク]]セクションにUNIXとWindo
    11 KB (550 words) - 08:58, 20 August 2006
  • File:HardwarePortalLogo.png|link=Portal:Hardware and Robotics|[[Portal:Hardware and Robotics|硬件和机器人]]
    5 KB (401 words) - 00:14, 25 April 2023
  • ...o-1.8.5/hardware/tools/avr/bin/avrdude -C/home/tux/Programme/arduino-1.8.5/hardware/tools/avr/etc/avrdude.conf -v -patmega328p -carduino -P/dev/ttyUSB0 -b57600 ...rent version. Usually this is not a problem unless you are using brand new hardware.
    4 KB (609 words) - 09:09, 11 February 2021
  • ...acOS and the BSDs). This provides a wealth of information detailing system hardware which can be useful when debugging user issues or simply optimising your ap == Hardware Access ==
    5 KB (789 words) - 13:08, 31 July 2020
  • ...lLogo.png|link=Portal:Hardware and Robotics|[[Portal:Hardware and Robotics|Hardware and Robotics]]
    5 KB (729 words) - 00:15, 25 April 2023
  • [[Category:Hardware]]
    2 KB (237 words) - 11:46, 1 May 2019
  • * [[Hardware Access|hardware access]]
    3 KB (416 words) - 16:55, 5 February 2021
  • ...lLogo.png|link=Portal:Hardware and Robotics|[[Portal:Hardware and Robotics|Hardware and Robotics]]
    5 KB (639 words) - 00:15, 25 April 2023
  • * [[Hardware Access|hardware access]]
    3 KB (441 words) - 17:14, 6 August 2022
  • * '''Hardware:'''
    877 bytes (122 words) - 02:59, 1 February 2021
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    4 KB (472 words) - 13:21, 14 August 2020
  • * [[Hardware Access]]: Byte level control over what gets sent over which physical connec
    1 KB (176 words) - 19:16, 7 January 2024
  • ...- [[Portal:Databases|数据库开发]] - [[Portal:Game Development|游戏开发]] - [[Portal:Hardware and Robotics|硬件和机器人]] - [[Portal:HowTo Demos|如何演示]] - [
    2 KB (182 words) - 04:19, 20 June 2020
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    4 KB (520 words) - 09:43, 5 May 2024
  • Hardware are supported by Ni-Scope 3.1 for Linux [http://www.ni.com/download/ni-scop Read readme file to find list of supported hardware.
    16 KB (1,879 words) - 09:44, 18 May 2015
  • ...mplex than with div and mode, but is much faster because the AVR cannot do hardware division. The AVR has to do division with great effort and this takes a lot ...th an ATtiny this cannot even be compiled because it cannot do division in hardware. You could do the division in software, but this would take a lot of time.
    3 KB (446 words) - 06:59, 24 January 2020
  • ...lLogo.png|link=Portal:Hardware and Robotics|[[Portal:Hardware and Robotics|Hardware and Robotics]]
    8 KB (516 words) - 00:14, 25 April 2023
  • ...ase de Datos, Diseño de Componentes, Optimización del IDE/Compilador a I/O Hardware y multimedia, Gráficos 3D, audio, Diseño de juegos, ....
    2 KB (310 words) - 22:21, 12 June 2008
  • {{Hardware Access}} Esta página es el comienzo de un tutorial que trata del acceso a dispositivos hardware. Estos dispositivos incluyen entre otros: ISA, PCI, USB, puerto paralelo, p
    12 KB (1,823 words) - 13:18, 16 February 2020
  • |style="text-align:center"|+ || Hardware || Hardware |style="text-align:center"|- || Hardware || Hardware
    6 KB (765 words) - 15:57, 10 June 2020
  • ...g from Console, GUI, Database, Component Design, IDE/Compiler Enhancing to Hardware I/O and even Multimedia, 3D Graphics, Audio, Game Design.
    3 KB (412 words) - 17:08, 27 September 2007
  • # Revised logic around hardware detection to prevent executing extended instructions if the HasCapabilityDa * Pentium 233Mhz unter Damm Small Linux. Arbeitet mit Hardware Uhr.
    6 KB (810 words) - 20:00, 27 September 2015
  • * [[AVR Embedded Tutorial - SPI|SPI]] - use of the hardware SPI interface. * Use of the hardware SPI interface with an ATmega328 / Arduino - [[AVR Embedded Tutorial - SPI|S
    4 KB (501 words) - 07:06, 8 March 2020
  • ...lLogo.png|link=Portal:Hardware and Robotics|[[Portal:Hardware and Robotics|Hardware and Robotics]]
    6 KB (817 words) - 11:55, 6 November 2023
  • ...o-1.8.5/hardware/tools/avr/bin/avrdude -C/home/tux/Programme/arduino-1.8.5/hardware/tools/avr/etc/avrdude.conf -v -patmega328p -carduino -P/dev/ttyUSB0 -b57600 ...anden. In der Regel ist dies nicht störend, ausser man verwendet brandneue Hardware.
    5 KB (712 words) - 09:10, 11 February 2021
  • not support floating point operations in hardware.
    2 KB (97 words) - 20:41, 23 January 2018
  • *Hardware accelerated bitmap and graphical primitive drawing support (via OpenGL or D
    2 KB (237 words) - 19:43, 24 March 2020
  • ...lLogo.png|link=Portal:Hardware and Robotics|[[Portal:Hardware and Robotics|Hardware e Robotica]]
    6 KB (763 words) - 00:14, 25 April 2023
  • * die zu verwendende Hardware
    3 KB (310 words) - 15:41, 21 September 2013
  • This page shall offer a hardware selection guide for those seeking an X86 based platform for FPC and want al
    1 KB (201 words) - 07:05, 13 October 2022
  • {{Hardware Access}} Está página é o inicio de um tutorial sobre acesso a dispositivos de hardware no Lazarus. Estes dispositivos incluem, mas não se limitam a: Placas ISA e
    11 KB (1,745 words) - 13:21, 16 February 2020
  • ...de données]] - [[Portal:Game Development|Développement de jeu]] - [[Portal:Hardware and Robotics|Matériel et robotiques]] - [[Portal:HowTo Demos|Comment faire
    2 KB (260 words) - 11:59, 2 May 2020
  • ...no-1.8.5/hardware/tools/avr/bin/avrdude -C /home/tux/Program/arduino-1.8.5/hardware/tools/avr/etc/avrdude.conf -v -patmega328p -cstk500v1 -P / dev / ttyUSB0 -b
    5 KB (724 words) - 17:53, 2 April 2022
  • * Replacement of the hardware of the server that hosts this wiki, the Lazarus snapshots and the FPC FTP s
    2 KB (237 words) - 21:04, 25 July 2020
  • - Set up hardware similar to [https://www.raspberrypi.org/learning/parents-guide/ this], but
    2 KB (365 words) - 00:03, 13 January 2020
  • ...he finds that using it results in a very similar system on a wide range of hardware (x86, SPARC, PPC, MIPS, ARM, zSeries, 68K). ...r on the same system as is running the program, either with internal video hardware or over VNC.
    6 KB (1,021 words) - 21:16, 20 April 2013
  • * [[AVR Embedded Tutorial - SPI/de|SPI]] - Nutzung der Hardware-SPI-Schnittstelle. * [[AVR Embedded Tutorial - SPI/de|SPI]] - Nutzung der Hardware-SPI-Schnittstelle bei einem ATmega328 / Arduino.
    4 KB (499 words) - 06:21, 26 January 2020
  • ...ints to 'False'. '''This setting is very important''', the pico has only 4 Hardware Breakpoints and when you waste three of them for this setting then it will ...of used breakpoints, when things go crazy you have likely exceeded your 4 hardware breakpoints which makes debugging impossible. Delete unneeded breakpoints a
    4 KB (639 words) - 18:59, 25 May 2022
  • (Die Hardware muss dies unterstützen)
    2 KB (258 words) - 12:01, 4 March 2020
  • * [[Hardware Access/pl|Dostęp do sprzętu]] Kontrola na poziomie bajtów nad tym, co je
    2 KB (268 words) - 16:55, 6 February 2022
  • * [[AVR Embedded Tutorial - SPI|SPI - use of the hardware SPI interface]]. * [[AVR Embedded Tutorial - SPI|Use of the hardware SPI interface with an ATmega328 / Arduino]]
    5 KB (735 words) - 07:20, 6 March 2020
  • ...ht> type]] on processors which do not support floating point operations in hardware.
    3 KB (371 words) - 17:32, 25 January 2023
  • * [[Hardware Access/fr|Hardware Access]]
    4 KB (633 words) - 03:24, 2 March 2020
  • ...processing (eg by four 64 Bit accumulators and SIMD instructions) enhanced hardware support for Interrupts. ...lable from [http://www.segger.com Segger], their Version 9.0 of the J-Link hardware now supports flashing and debugging of all PIC32MX chips.
    6 KB (947 words) - 03:10, 4 April 2021
  • ...tuk sistem operasi Lilith dan Oberon, dan untuk sistem simulasi dan desain hardware digital Lola. Beliau menerima ''Association for Computing Machinery (ACM) T
    2 KB (312 words) - 09:56, 26 June 2013
  • ...ter of an embedded system, i.e. no underlaying operating system and direct hardware access, there are several specific topics to know. == Accessing hardware configuration registers ==
    16 KB (2,381 words) - 22:20, 14 August 2022
  • {{Hardware Access}} This page describes various ways of accessing hardware devices on Lazarus. These devices include, but are not limited to: ISA, PCI
    19 KB (2,809 words) - 16:31, 19 September 2022
  • The Free Pascal project, then called FPK Pascal, did not have its own server hardware during the first years of development. Development was done by members on t
    3 KB (575 words) - 15:12, 1 June 2014
  • ...team for the Lilith and Oberon operating systems, and for the Lola digital hardware design and simulation system. He received the ''Association for Computing M
    2 KB (334 words) - 16:28, 23 January 2022
  • * [http://www.mccauslandcenter.sc.edu/mricrogl/ MRIcroGL]: Hardware-accelerated renderer for display of 3D medical images.
    3 KB (344 words) - 07:49, 30 June 2023
  • * Hardware exception handling (catch an exception in code not a crash) * Hardware accelerated OpenGL ES and OpenVG graphics and support for the official Pi c
    5 KB (745 words) - 01:47, 24 January 2023
  • ...pe system imposes (too many) restrictions that need to be circumvented for hardware-close programming and [[Typecast|typecasting]] does not resolve the task’
    3 KB (441 words) - 14:05, 28 January 2022
  • === Hardware === ...o-1.8.5/hardware/tools/avr/bin/avrdude -C/home/tux/Programme/arduino-1.8.5/hardware/tools/avr/etc/avrdude.conf -v -patmega328p -carduino -P/dev/ttyUSB0 -b57600
    11 KB (1,520 words) - 01:31, 26 December 2020
  • * [[AVR Embedded Tutorial - SPI/de|SPI]] - Nutzung der Hardware-SPI-Schnittstelle. * [[AVR Embedded Tutorial - SPI/de|SPI]] - Nutzung der Hardware-SPI-Schnittstelle bei einem ATmega328 / Arduino.
    5 KB (713 words) - 07:18, 6 March 2020
  • * [[AVR Embedded Tutorial - SPI/de|SPI]] - Nutzung der Hardware-SPI-Schnittstelle. * [[AVR Embedded Tutorial - SPI/de|SPI]] - Nutzung der Hardware-SPI-Schnittstelle bei einem ATmega328 / Arduino.
    6 KB (732 words) - 14:58, 27 February 2020
  • * Hardware exception handling * Hardware accelerated OpenGL ES and OpenVG graphics and support for the official Pi c
    7 KB (1,066 words) - 00:15, 2 February 2024
  • ...o-1.8.5/hardware/tools/avr/bin/avrdude -C/home/tux/Programme/arduino-1.8.5/hardware/tools/avr/etc/avrdude.conf -v -patmega328p -cstk500v1 -P/dev/ttyUSB0 -b1920
    6 KB (843 words) - 19:44, 16 October 2021
  • ...s/outputs, digital inputs/outputs, counters and a frequency generator with hardware/software timing. Exact features (type, number, parameters) depends on the c === What National Instruments Hardware is supported ===
    63 KB (6,779 words) - 12:31, 23 December 2019
  • ...ata dijajarkan dengan buruk (misalnya Alpha atau ARM). Adakalanya eksepsi hardware ditangkap dan dibetulkan menggunakan emulasi oleh OS, tapi ini sangat lamba
    7 KB (902 words) - 00:39, 26 October 2015
  • ...et of Delphi 7+ and Free Pascal components and classes to help in creating hardware accelerated 2D and 3D games. ...provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D.
    7 KB (1,048 words) - 15:08, 20 April 2024
  • This port is currently a cross-compiler only target. This is mostly due to hardware limitations of the original unexpanded platform. ...t contains support code for calling OS functions and addressing the X68000 hardware directly. Currently this is mostly limited to DOS functions. The package is
    6 KB (1,031 words) - 08:05, 11 December 2023
  • * LCL - reports the HARDWARE mouse wheel scroll events (in 120-based deltas). The values ARE NOT a subje If the hardware allows, WinAPI delta would be different than 120. Cocoa might also start re
    12 KB (1,789 words) - 03:59, 7 May 2022
  • 32-bit CPU Target: ARMv7a + VFPv3 (hardware floating point) 64-bit CPU Target: Aarch64 (this always uses hardware floating point)
    7 KB (907 words) - 03:33, 7 February 2023
  • *[[Hardware Access/ja| ハードウエアアクセス]]
    10 KB (411 words) - 15:12, 5 November 2020
  • [[Hardware Access]]
    4 KB (143 words) - 07:32, 28 December 2016
  • ===Hardware=== ...o-1.8.5/hardware/tools/avr/bin/avrdude -C/home/tux/Programme/arduino-1.8.5/hardware/tools/avr/etc/avrdude.conf -v -patmega328p -carduino -P/dev/ttyUSB0 -b57600
    12 KB (1,620 words) - 16:26, 25 December 2020
  • * [[Hardware Access/de|Hardwarezugriff]]
    4 KB (519 words) - 23:44, 8 May 2014
  • [[Category:Hardware]]
    4 KB (525 words) - 03:21, 15 February 2016
  • ...lLogo.png|link=Portal:Hardware and Robotics|[[Portal:Hardware and Robotics|Hardware and Robotics]]
    9 KB (1,426 words) - 13:40, 9 September 2021
  • == Hardware connections ==
    10 KB (1,425 words) - 02:44, 1 February 2021
  • ...g constraints. It is embedded as part of a complete device often including hardware and mechanical parts.
    3 KB (438 words) - 13:27, 13 October 2022
  • On a breadboard our hardware will look like this:
    3 KB (509 words) - 02:54, 30 December 2021
  • ..., macOS and Linux). This provides a wealth of information detailing system hardware and configuration attributes which can be useful when debugging or simply o ...oprocessor supports hyperthreading, the number of cores plus the number of hardware threads -- not the number of discrete CPUs. This may not matter depending o
    14 KB (1,849 words) - 03:42, 9 March 2021
  • {{Hardware Access}} Diese Seite ist der Beginn eines Tutorials über den Zugriff auf Hardware Geräte mit Lazarus. Diese Geräte enthalten, ohne darauf beschränkt zu se
    16 KB (2,165 words) - 12:50, 2 January 2021
  • ...eech computer or speech synthesizer, and can be implemented in software or hardware products. A text-to-speech (TTS) system converts normal language text into
    3 KB (419 words) - 19:34, 6 August 2022
  • * You will have to find if the driver supports hardware acceleration or '''Overlay''', this is done by [http://msdn.microsoft.com/l
    7 KB (1,049 words) - 09:17, 3 July 2014
  • === Hardware Watchpoints (aka Data Breakpoints) === Partly implemented for most data types (subset of the types supported by the hardware), including Conditions and other properties.
    13 KB (2,149 words) - 14:18, 11 March 2023
  • ...installieren möchte, findet eine Anleitung in [http://www.tweaking4all.com/hardware/raspberry-pi/install-lazarus-pascal-on-raspberry-pi-2/ diesem Artikel]. ==Zugriff auf externe Hardware==
    22 KB (2,962 words) - 01:22, 19 February 2020
  • ...tomatically outlining try-blocks into "noinline" nested functions, so that hardware exceptions can be safely caught ...manually move the body of a try/except or try/finally block that may catch hardware exceptions to a separate procedure/function declared with the "noinline" mo
    10 KB (1,577 words) - 14:35, 7 January 2024
  • ...es que raramente arranca en hardware real. Algo a tener en cuenta tanto en hardware real como virtualizado es la tarjeta de red, ya que ReactOS lleva incorpora
    6 KB (1,030 words) - 12:11, 17 January 2020
  • # Revised logic around hardware detection to prevent executing extended instructions if the HasCapabilityDa * Pentium 233Mhz with Damn Small Linux. Works great with hardware clock.
    7 KB (1,024 words) - 12:55, 9 August 2019
  • ...exceptions when data is badly aligned (e.g. Alpha or ARM). Sometimes the hardware exceptions are caught and fixed using emulation by the OS, but this is very ...nal grown-down stack with a frame pointer (FP) and stack pointer (SP). 68K hardware enforces 16-bit alignment for parameters in the stack. See [http://physinfo
    11 KB (1,668 words) - 16:30, 2 July 2021
  • | vo_regable || The variable can be put into a hardware general purpose register | vo_fpuregable || The variable can be put into a hardware floating point register
    12 KB (1,598 words) - 13:37, 25 December 2020
  • * [[Hardware Access]]
    3 KB (502 words) - 15:59, 29 October 2020
  • ...e some high-level languages, especially those which aim to be suitable for hardware programming, provide some comparable functionality by itself.
    6 KB (723 words) - 17:27, 21 February 2022
  • *[[Hardware Access/pt|Acesso ao Hardware]] - Como acessar dispositivos de Hardware, tais como placas ISA, placas PCI, portas paralela e serial e USB.
    10 KB (1,660 words) - 00:03, 30 January 2020
  • {{Hardware Access}} ...If Windows 9x is detected, it simply uses assembler opcodes to access the hardware.
    16 KB (2,410 words) - 13:20, 16 February 2020
  • == Hardware ==
    15 KB (1,740 words) - 01:47, 24 February 2020
  • {{Hardware Access}} 另外,[[Hardware Access#External Links |外部链接]]节有UNIX和Windows串行端口教程
    22 KB (1,428 words) - 13:22, 16 February 2020
  • ...ffects. The files are typically created by a "MIDI sequencer" (software or hardware) and then played on some kind of MIDI synthesizer.
    5 KB (690 words) - 07:22, 3 June 2022
  • ...p?id=12974 reported] that there is no exception handler installed to catch hardware exceptions like access violations or floating point errors; all other nativ If you really need to catch these hardware exceptions you have to install your own handler, on Windows (beginning with
    15 KB (2,307 words) - 16:40, 24 September 2021
  • | 162 || Hardware failure || (Critical error) ...f the heap has reached the maximum size allowed by the operating system or hardware, then you will get this error.
    9 KB (1,403 words) - 19:58, 11 November 2023
  • ...tributed on a single floppy, and comprises the kernel, drivers for popular hardware, and daemons for FTP and Telnet. There is also an SDK floppy including the
    4 KB (620 words) - 00:18, 3 March 2024
  • ...ls mit '''div''' und '''mode''', ist aber viel schneller, da die AVR keine Hardware-Division können. Die AVR müssen dies sehr aufwändig mit machen und dies
    3 KB (436 words) - 00:24, 24 January 2020
  • Existen varias posibilidades para comunicaciones [[Hardware Access#Serial Communication|serie]] en Lazarus/FPC.
    4 KB (534 words) - 08:32, 9 February 2020
  • This is practical if you have an AVR which has no/too few hardware UARTs. Note: If you want to use the same pins as for the hardware UART, pins 0 and 1 must be enabled on the Arduino.
    11 KB (1,382 words) - 12:40, 7 January 2022
  • ...s in freedom), but are legally available for use in emulators (not in real hardware), and are also repackaged and redistributed in Linux repositories such as [
    4 KB (553 words) - 13:51, 24 May 2022
  • * [[Hardware Access]]
    6 KB (159 words) - 15:26, 24 July 2021
  • ...r peripheral access are rare to non-existent. Hardware can be accessed via hardware registers.
    9 KB (1,358 words) - 12:40, 6 April 2023
  • ...idea to use the pascalio Lib (https://github.com/SAmeis/pascalio) for the hardware components such as SPI, I2C and the GPIOs of the Raspberry Pi. ...spberry Pi 3 under Raspbian. This can look different on other Linux OS and hardware platforms, especially if the byte order of the addresses is different.
    10 KB (1,378 words) - 14:58, 13 April 2022
  • ...no IDE; on Windows they are installed to eg C:\Program Files (x86)\Arduino\hardware\tools\avr\avr\bin
    4 KB (647 words) - 20:36, 26 December 2021
  • *[[Hardware Access/id|Akses Hardware]] - Bagaimana untuk mengakses hardware, seperti kartu ISA, PCI cards, parallel dan port serial serta periferal USB
    12 KB (1,734 words) - 00:30, 8 February 2020
  • === Hardware, Threads and Processes === *[[Hardware Access]] - How to access hardware devices, such as ISA cards, PCI cards, parallel and serial ports and USB de
    20 KB (3,053 words) - 20:27, 31 May 2022
  • [[BGRABitmap]] allows to draw with [[OpenGL]] and so to benefit from hardware acceleration.
    5 KB (659 words) - 08:50, 3 April 2024
  • == Hardware verbinden ==
    11 KB (1,478 words) - 16:00, 13 June 2022
  • * Most of the ColdFire support was never tested on a real hardware, only in QEMU ...otherwise 64bit result. Please also note the Round/Trunc fast path needs a hardware FPU and it's not available with the SoftFPU.
    9 KB (1,322 words) - 20:42, 19 November 2023
  • ...s sufficient to run the compiler itself on Atari TOS, but - given the real hardware's constraints - it's not extensively tested. Most of the System, Sysutils a
    9 KB (1,471 words) - 10:15, 23 April 2023
  • :* Hay que descubrir si el controlador soporta aceleración por hardware o '''''Overlay''''', esto se realiza con [http://msdn.microsoft.com/library
    8 KB (1,206 words) - 21:15, 12 June 2008
  • ...andom</code> are available. They generate (pseudo) random numbers based on hardware. ...on is to use random numbers from external sources, either from specialised hardware devices or from public sources, e.g. based on radioactive decay data.
    12 KB (1,597 words) - 18:42, 29 November 2020
  • ...: Set the name and properties of the image, the size of the SDCard and add hardware support for the sdcard, as seen on the image below.
    7 KB (1,051 words) - 23:15, 5 January 2015
  • ...ortal:Game Development|Game Development]] - [[Portal:Hardware and Robotics|Hardware and Robotics]] - [[Portal:HowTo Demos|HowTo Demos]] - [[Portal:SciTech|Scie
    17 KB (2,507 words) - 12:07, 27 March 2022
  • Many AVR controllers offer a hardware I2C interface. Sometimes you need an I2C interface on other pins, or severa
    6 KB (853 words) - 04:34, 7 March 2020
  • Dies ist praktisch, wen man einen AVR hat, welcher keinen/zuwenig Hardware-UART hat. '''Hinweis:''' Will man die gleichen Pins wie bei der Hardware-UART verwenden, muss beim Arduino der Pin '''0 '''& '''1''' frei gegeben we
    11 KB (1,347 words) - 20:43, 6 January 2022
  • 32-bit CPU Target: ARMv7a + VFPv3 (hardware floating point)(last testing was 2023-May) 64-bit CPU Target: Aarch64 (this always uses hardware floating point)
    11 KB (1,467 words) - 20:40, 2 December 2023
  • *[[Hardware Access]] - Come accedere a dispositivi hardware, come schede ISA, PCI, porte parallele e seriali e dispositivi USB.
    10 KB (1,431 words) - 03:31, 29 March 2020
  • {{Hardware Access}}
    6 KB (864 words) - 20:11, 28 November 2005
  • ...nerate a patched binary with .nds extension. This file should work on your hardware/emulator. In case of an arm7/arm9 mixed program, it is necessary to compile
    5 KB (779 words) - 10:16, 21 February 2020
  • 15 KB (915 words) - 21:22, 8 April 2015
  • [[Hardware Access]]
    5 KB (687 words) - 22:55, 20 April 2022
  • {Calling this method preloads buffers and acquires the audio hardware it left off. It does not release the audio hardware that was acquired
    15 KB (1,842 words) - 12:35, 22 January 2022
  • ...nd <code>/dev/urandom</code> zur Verfügung. Sie erzeugen Zufallszahlen auf Hardware-Basis. ...allszahlen aus externen Quellen zu verwenden, entweder von spezialisierter Hardware oder von öffentlichen Quellen, z. B. auf der Basis radioaktiver Zerfallsda
    12 KB (1,486 words) - 09:22, 9 August 2020
  • Viele AVR Controller bieten eine Hardware-I2C-Schnittstelle. Mitunter benötigt man aber einen I2C auf anderen Pins,
    6 KB (836 words) - 04:35, 7 March 2020
  • ...rm API for producing 3D computer graphics. Most modern video cards provide hardware accelerated OpenGL support, wich makes OpenGL a good solution for writing a
    6 KB (886 words) - 15:01, 9 August 2022
  • ...isc, network throughput, or dumps from the kernel, as well as cryptography hardware if present and enabled.
    6 KB (837 words) - 13:49, 28 September 2022
  • ==Accessing external hardware== # [[Lazarus on Raspberry Pi# Native hardware access|Direct access]] using the [[BaseUnix]] unit
    41 KB (5,613 words) - 12:39, 31 December 2023
  • ...ystem has a number of quirks different from the Wintel architecture or Mac hardware ...ters (15), about 5 of these are generally not usable due to conventions or hardware requirements (it's worse on Linux for S/390, instead of using one register
    18 KB (3,029 words) - 13:00, 25 December 2016
  • *[[Hardware Access/ja|ハードウェアアクセス]] - ISAカード、PCIカード、 *[[LazDeviceAPIs]] - A LCL unit which offers an interface to various hardware devices such as the Accelerometer, SMS sending, GPS positioning, etc.
    27 KB (1,761 words) - 17:35, 1 April 2024
  • {{Hardware Access}} Раздел [[Hardware Access#External Links | Внешние ссылки]] содержит ру
    16 KB (604 words) - 13:21, 16 February 2020
  • ...rdar las medidas de seguridad apropiadas dado que un uso indebido de dicho hardware puede conllevar la pérdida de la garantía. ...mienda [[Raspbian]] Wheezy como la distribución estandar a utilizar con su hardware. También se utilizan sistemas alternativos tales como RISC y distribucione
    40 KB (5,472 words) - 06:45, 19 February 2020
  • {{Hardware Access}} la section des [[Hardware Access/fr#External Links | Liens externes ]] a des tutoriels sur les ports
    11 KB (1,757 words) - 13:18, 16 February 2020
  • ...he work invoked by the timer. If the work can be performed when the system hardware is already running, the additional cost is not incurred and the CPU can rem
    6 KB (885 words) - 10:37, 13 March 2022
  • ...ode>CROSSOPT</code> parameter. For example if you wish to build units with hardware FPU support and ARMv7a CPU use the following command:
    10 KB (1,517 words) - 21:32, 2 March 2017
  • ...of game controller to the keyboard. However many of these, not to mention hardware solutions like the Logitech G600 gamer's mouse, are unable to generate func
    6 KB (899 words) - 04:58, 10 May 2024
  • ! class="unknown" | Hardware
    7 KB (1,100 words) - 12:19, 13 December 2023
  • 16 KB (933 words) - 10:53, 24 September 2020
  • This page shall offer a hardware selection guide for those seeking an ARM based (ie low power) platform for
    6 KB (964 words) - 07:04, 13 October 2022
  • ...e Access/es|'''Acceso al ''Hardware''''']] - Cómo acceder a dispositivos ''Hardware'', tales como tarjetas ISA/PCI, puertos serie/paralelos, o dispositivos USB
    19 KB (2,999 words) - 06:03, 29 March 2020
  • ...a "callback") and is "fired" due to events that happen as a consequence of hardware or OS proceedings or are just directly fired (called) by other Delphi-langu
    8 KB (1,368 words) - 07:06, 1 March 2020
  • {{Note| These functions get stuck in the event of a hardware error or the slave address is wrong!}}
    8 KB (999 words) - 08:19, 6 March 2020
  • ===Hardware-Zugriff===
    16 KB (2,155 words) - 18:07, 25 January 2023
  • ; Exec, Timer, DosLib, Utility, Hardware, InputEvent, Graphics, Layers, Intuition, Clipboard, ASL, AHI and Get9
    9 KB (1,267 words) - 17:15, 23 August 2018
  • ...aj na Windowsoch aj na Linuxoch. Informácie o tom ako je postavená sú na [[Hardware Access]]. Momentálne vo vývoji. Ak máte záujem alebo otázky pošlite m
    7 KB (1,188 words) - 08:50, 1 November 2010
  • = Use of the hardware SPI interface with an ATmega328 / Arduino =
    8 KB (1,291 words) - 14:35, 8 August 2020
  • Adicionalmente teniendo soporte para virtualización a nivel de hardware, es perfectamente factible utilizando sobre la máquina física una instala
    8 KB (1,303 words) - 14:34, 24 March 2017
  • === Hardware, Threads und Prozesse === *[[Hardware Access/de|Hardwarezugriff (deutsch)]] - Wie man auf Hardwaregeräte zugreif
    25 KB (3,592 words) - 03:31, 29 March 2020
  • ...provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators a
    8 KB (1,352 words) - 05:39, 21 September 2023
  • {{Note|Anmerkung: Diese Funktionen bleibt bei einem Hardware-Fehler, oder die Slave-Adresse falsch ist, hängen !}}
    7 KB (989 words) - 08:20, 6 March 2020
  • ...e. Since this turned out to be a major constraint, and changes in computer hardware since then justified a step forward, variable-length arrays were introduced
    8 KB (1,169 words) - 22:30, 20 September 2023
  • ====Hardware exceptions under macOS==== When a hardware exception occurs under macOS, such as an invalid pointer access (SIGSEGV) o
    39 KB (6,257 words) - 14:22, 28 May 2022
  • 13 KB (722 words) - 03:30, 29 March 2020
  • * Legacy Core Audio HAL audio hardware plug-ins are no longer supported. Use Audio Server plug-ins for audio drive
    7 KB (1,024 words) - 13:16, 10 March 2021
  • ...An interface used by Unix and Unix-like operating systems to access system hardware and kernel configuration attributes. ...inux and the BSDs). This provides a wealth of information detailing system hardware and configuration attributes which can be useful when debugging or simply o
    36 KB (4,527 words) - 03:14, 5 January 2022
  • # Revised logic around hardware detection to prevent executing extended instructions if the HasCapabilityDa
    7 KB (970 words) - 13:19, 14 February 2020
  • ;Running on hardware and debugging over DEBUGwire using [https://github.com/dcwbrown/dwire-debug
    9 KB (1,400 words) - 17:48, 13 April 2024
  • ...una clave de una contraseña, por lo que es utilizado por algunos sistemas (hardware).
    7 KB (1,016 words) - 08:14, 12 February 2020
  • This page is about making '''armhf''' software, that suits arm chips using hardware floating point capabilities. The current Raspberry Pi is an example. The al
    8 KB (1,305 words) - 11:39, 10 October 2023
  • ...树莓派2的B型。但是安装时获得的版本是相当旧的。想要获得新版FPC和Lazarus请看链接 [http://www.tweaking4all.com/hardware/raspberry-pi/install-lazarus-pascal-on-raspberry-pi-2/ 相关文章]. # [[Lazarus on Raspberry Pi#1. Native hardware access|原生代码直接访问]],使用[[BaseUnix]]单元
    33 KB (3,522 words) - 06:42, 19 February 2020
  • ...performance de desenho? É claro que você pode trabalhar com aceleração de hardware usando o OpenGL, mas esta abordagem pode ser muito pesada para programas pe
    10 KB (1,462 words) - 20:44, 15 September 2010
  • ...sam seu código. Às vezes elas são ditadas pelo sistema operacional ou pelo hardware. Tente compilar seu programa (ou pelo menos a parte não-UI) com dois ou tr
    9 KB (1,574 words) - 21:59, 23 May 2007
  • *automatically uses the hardware OpenGL driver if available
    10 KB (1,416 words) - 12:42, 19 July 2007
  • ...ode>CROSSOPT</code> parameter. For example if you wish to build units with hardware FPU support and ARMv7a CPU use the following command:
    10 KB (1,653 words) - 20:19, 22 November 2021
  • ...he finds that using it results in a very similar system on a wide range of hardware (x86, SPARC, PPC, MIPS, ARM, zSeries, 68K).
    9 KB (1,438 words) - 07:30, 26 January 2020
  • {{Hardware Access}} A [[Hardware Access/hu#Külső hivatkozások | külső hivatkozások]] részben UNIX és
    16 KB (2,678 words) - 13:20, 16 February 2020
  • *[[Hardware Access]] - Kuinka käytät oheislaitteita, kuten ISA-kortteja, PCI-kortteja
    10 KB (1,443 words) - 03:30, 29 March 2020
  • ...D tanto R1/Alpha 4.1 como la R1/ Beta 1 que arranca más rápido en bastante hardware real y sobre todo en entornos virtualizados.
    7 KB (1,124 words) - 09:35, 6 August 2020
  • ...to write compilers for it. Those were the days when many computers lacked hardware features that we now take for granted. Because many platforms lacked an ALG
    8 KB (1,308 words) - 16:15, 20 August 2022
  • *automatically uses the hardware OpenGL driver if available
    12 KB (1,627 words) - 18:55, 15 March 2018
  • ...of game controller to the keyboard. However many of these, not to mention hardware solutions like the Logitech G600 gamer's mouse, are unable to generate func
    10 KB (1,449 words) - 05:02, 10 May 2024
  • * Hardware and software inventories
    9 KB (1,356 words) - 21:43, 15 April 2023
  • ...field of different system versions and by a considerable heterogeneity of hardware among supported devices.
    13 KB (1,699 words) - 21:56, 23 February 2021
  • {{Hardware Access}} 또한,[[Hardware Access#External Links | 외부 링크]] 섹션에 유닉스와 윈도우즈
    17 KB (930 words) - 13:20, 16 February 2020
  • ...g from Console, GUI, Database, Component Design, IDE/Compiler Enhancing to Hardware I/O and even Multimedia, 3D Graphics, Audio, Game Design.
    10 KB (1,424 words) - 06:47, 12 June 2021
  • =Nutzung der Hardware-SPI-Schnittstelle bei einem ATmega328 / Arduino=
    9 KB (1,260 words) - 04:18, 6 March 2020
  • ...zSeries systems, note that GCC v4 and Linux 2.6 appear to assume that the hardware is at least G5 i.e. no older than 2000. ...y of this port (unanimously agreed to be a good idea), selection of target hardware and operating system, and problems which might be caused by the EBCDIC char
    46 KB (7,186 words) - 12:59, 25 December 2016
  • *automatically uses the hardware OpenGL driver if available
    11 KB (1,458 words) - 15:35, 13 January 2008
  • # Revised logic around hardware detection to prevent executing extended instructions if the HasCapabilityDa
    11 KB (485 words) - 22:41, 23 September 2019
  • ...t auf dem Raspberry Pi 3 unter Raspbian. Das kann auf anderen Linux-OS und Hardware-Plattformen anders aussehen, vor allem wenn die Byteorder der Adressen eine
    10 KB (1,323 words) - 12:25, 17 December 2019
  • ...freepascal/fpc:latest-full</syntaxhighlight> the image appropriate to your hardware architecture will be fetched by Docker. You can also force a platform via t
    13 KB (1,885 words) - 13:32, 22 July 2023
  • ...times these differences are dictated by the underlying operating system or hardware. Try to compile your program (or at least the non-UI units) with two or thr
    11 KB (1,783 words) - 16:15, 8 April 2020
  • ...a convenient way to generate a key from a password, so it's used by some (hardware) systems.
    10 KB (1,459 words) - 07:03, 13 January 2022
  • There are many ways for [[Hardware Access#Serial Communication|serial]] communication in Lazarus and FPC.
    12 KB (1,752 words) - 09:43, 22 August 2023
  • ...This port is currently a cross-compiler only target. This is mostly due to hardware limitations of the original unexpanded platform. Later QL clones could run
    12 KB (1,873 words) - 12:23, 11 December 2023
  • ...including diag codes for communication between CMS and VM, and virtualised hardware access using Channel Control Words (CCWs). The services provided are roughl .... In general, display resolution and depth will be limited by the emulated hardware, the network ports are associated with the host (rather than guest) system.
    59 KB (9,355 words) - 17:30, 16 August 2022
  • ...schen eines Paßworts vorzüglich einfach macht, und somit auch von einigen (Hardware-)Systemen genutzt wird.
    9 KB (1,287 words) - 08:13, 13 January 2022
  • ...dafür zu schreiben. Das waren die Zeiten, in denen es vielen Computern an Hardware-Features fehlte, die wir heute als selbstverständlich ansehen. Da vielen
    9 KB (1,368 words) - 16:15, 20 August 2022
  • === Hardware Access ===
    29 KB (4,178 words) - 16:16, 20 December 2023
  • *[[Hardware Access/zh CN|硬件访问]] - 如何访问硬件设备,如 ISA 卡,PCI
    19 KB (1,301 words) - 04:43, 4 February 2023
  • * The hardware handles all misaligned memory references, i.e. loads and stores. However, i
    19 KB (3,132 words) - 00:46, 28 November 2016
  • ===Hardware exceptions under macOS=== When a hardware exception occurs under macOS, such as an invalid pointer access (SIGSEGV) o
    59 KB (2,918 words) - 02:49, 16 February 2020
  • ...s para él. En esos días, muchos equipos carecían de las características de hardware que ahora damos por sentadas.
    11 KB (1,716 words) - 16:15, 20 August 2022
  • '''DXScene''' from [http://www.ksdev.com KSDev] was a 3D hardware accelerated graphics library. It increases the speed of the development of ...Windows and Linux. There is some information on how it is being built on [[Hardware Access]]. The full documentation (in English and Portuguese), screenshots a
    22 KB (3,411 words) - 02:28, 26 November 2020
  • ...a di un periodo storico in cui molti computer mancavano di caratteristiche hardware oggi scontate. Dato che mancava un compilatore ALGOL per molte piattaforme,
    9 KB (1,387 words) - 16:15, 20 August 2022
  • *Usa automaticamente o driver do hardware OpenGL se disponível.
    14 KB (2,165 words) - 16:51, 26 June 2009
  • Note that at this time hardware and GUI will not work!
    15 KB (2,341 words) - 07:00, 14 October 2020
  • *[[Hardware Access/sk | Prístup k hardvéru]] - Ako pristupovať priamo k zariadeniam
    12 KB (2,052 words) - 03:30, 29 March 2020
  • ...or of the apparatus could cause short-circuits between terminals producing hardware failure or unpredictable performance. * In computer hardware, Mac refers to Apple Macintosh computers.
    50 KB (7,688 words) - 16:32, 5 September 2022
  • ...Der erzielbare Geschwindigkeitsvorteil hängt aber auch von der restlichen Hardware ab (z.B. HDD vs. SSD). Bei der Vorgabeeinstellung (0) werden so viele Threa
    14 KB (1,920 words) - 20:30, 15 July 2015
  • ...This means data can be read from or written to any location (disk, memory, hardware ports etc.) by one uniform interface.
    17 KB (2,650 words) - 06:53, 12 October 2023
  • ...ne of the most popular Operating Systems today and nowadays offers quality hardware at a reasonable price. MAC can also refer to the MAC workstation which is the hardware needed to run the Operating System.
    47 KB (7,423 words) - 16:32, 5 September 2022
  • Uma observação: como a OpenGL em geral utiliza muitos recursos de hardware, uma (boa) placa 3D é necessária para visualizar os demos de forma adequa
    15 KB (2,547 words) - 16:04, 19 June 2015
  • * The features keep the hardware as idle as possible given the demand for resources.
    21 KB (2,546 words) - 09:41, 1 March 2021
  • *[[Hardware Access/hu|Hardver Hozzáférés]] - Hogyan férj hozzá hardver eszközökh
    18 KB (3,017 words) - 16:38, 5 September 2022
  • *[[Hardware Access/fr|Accès matériel]] (traduit) - Accéder à des périphériques ma
    21 KB (3,293 words) - 03:30, 29 March 2020
  • * [[Hardware Access]] - Donanım aygıtlarına ( örneğin ISA kartlar, PCI kartlar, par
    18 KB (2,836 words) - 03:30, 29 March 2020
  • ...en ser leidos o escritos a cualquier ubicación (disco, memoria, puertos de hardware, etc.) por un interface uniforme.
    21 KB (3,187 words) - 00:16, 15 February 2020
  • DICS_FLAG_GLOBAL = $00000001; // make change in all hardware profiles
    21 KB (2,570 words) - 11:58, 4 March 2020
  • ...needs... and providing an alternative for environments that don't have the hardware capability.
    30 KB (4,862 words) - 21:58, 12 January 2012
  • *[[Hardware Access/ko|하드웨어 접근]] - ISA, PCI카드, 패러랠, 시리얼, USB
    21 KB (1,015 words) - 03:30, 29 March 2020

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